Forza 4
#163
Cpt. Slow
iTrader: (25)
Join Date: Oct 2005
Location: Oregon City, OR
Posts: 14,181
Total Cats: 1,133
Don't think so, once you plug it in it should download the drivers required. Remember if you have the new slimmer xbox you don't need power, with the older xboxes you do though.
I've played with kinect a bunch, don't use mine much, dunno if I will with forza, we'll see. Yes you can look towards apexes, but without g-forces I'd imagine it's hard to feel if you're understeering or oversteering as you head towards that apex.
I've played with kinect a bunch, don't use mine much, dunno if I will with forza, we'll see. Yes you can look towards apexes, but without g-forces I'd imagine it's hard to feel if you're understeering or oversteering as you head towards that apex.
#164
Shift 2 had the function to have to game view shift a few degrees towards the apex and it made it harder to hit the line. The change in the view only does not really work that's why a wrap around screen is better as you use your peripheral vision.
Is this the likes to follow you into the bathroom and make eye contact as your dump boss?
#167
Glad I'm not the only one that couldn't get kinect to work. I thought I was just doing something wrong (and maybe I still am). I stopped the car, look left, look right, lean head... the screen never moved.
Anyone tried simulation steering? It definitely didn't agree with my lack of driving skills, lol.
Anyone tried simulation steering? It definitely didn't agree with my lack of driving skills, lol.
#171
It's about the same until the car gets unsettled, when you try to correct it whips back real fast. I kept over-correcting I guess, but I couldn't manage to keep the car going forward. I'm guessing it depends on the car you're using too, I was using the M5, I would think a low powered car wouldn't be nearly as noticible.
#173
It's about the same until the car gets unsettled, when you try to correct it whips back real fast. I kept over-correcting I guess, but I couldn't manage to keep the car going forward. I'm guessing it depends on the car you're using too, I was using the M5, I would think a low powered car wouldn't be nearly as noticible.
#174
Elite Member
iTrader: (1)
Join Date: Feb 2008
Location: Birmingham Alabama
Posts: 7,930
Total Cats: 45
It's about the same until the car gets unsettled, when you try to correct it whips back real fast. I kept over-correcting I guess, but I couldn't manage to keep the car going forward. I'm guessing it depends on the car you're using too, I was using the M5, I would think a low powered car wouldn't be nearly as noticible.
#175
As far as the M5 goes, when you steer right for example to the point where you think the car is about to skid, give the controller a quick flick of opposite lock. Also, when your accelerating or breaking, remember to modulate the throttle/brake. Just turn off the TC/SC/ABS, put it on manual and go from there.
#179
Cpt. Slow
iTrader: (25)
Join Date: Oct 2005
Location: Oregon City, OR
Posts: 14,181
Total Cats: 1,133
Yeah it's a huge difference, like I said 39% to 9%, although that 9% lap wasn't my first clean one.
Curly2duz
Why? Because Curly was taken, and Curly followed by my age (24) was also taken. Yes, xbox live existed in 1979.
Curly2duz
Why? Because Curly was taken, and Curly followed by my age (24) was also taken. Yes, xbox live existed in 1979.
#180
Elite Member
iTrader: (1)
Join Date: Feb 2008
Location: Birmingham Alabama
Posts: 7,930
Total Cats: 45
Goddamn, **** that 458 race with all of the lap traffic. It doesn't matter how many consecutive laps I race, there is always a cluster **** of cars in my way in a crucial corner, and it ***** me all up and costs me either to not have a clean lap, or to lose 3 or 4 seconds. I swear some of those cars move into my way just to **** me off. If not for that **** I could be in the top 5%, but instead only 13%. I have 3% on the Zonda race after a few laps. Ready for the full version so I can turn the loud, obnoxious music off.