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triple88a 07-20-2013 10:02 AM

2 Attachment(s)
Welcome to the moon. All i gotta say is driving the automobile is a pain in the butt. Better off using the jet to fly around.

https://www.miataturbo.net/attachmen...ine=1374329001

https://www.miataturbo.net/attachmen...ine=1374329001

thenuge26 07-20-2013 10:35 AM

No gravity = no traction?

Could you put a set of RCS thrusters on it? Or a small rocket pointing up for some downforce?

triple88a 07-20-2013 10:45 AM


Originally Posted by thenuge26 (Post 1034352)
No gravity = no traction?

Could you put a set of RCS thrusters on it? Or a small rocket pointing up for some downforce?

The main problem is that it flips over very very very easily. If you're going any faster than 5m/s and start turning you cant hold the button down. You have to just tap the keys. You step on the brakes, it flips over forward.

To be completely honest i'm kinda disappointed they didnt add any scientific parts in the new update thats coming up. At the very least they could have added air purifying modules, water purification modules, and perhaps something to grow plants in for food.

What else should i add to my base? Got 3 large living compartments, another 2 with the big windows as u see in the pics. I dont see anything else to add to my stations atm.

Full_Tilt_Boogie 07-20-2013 11:40 AM

3 Attachment(s)
You just gotta make your buggy wider, Ive driven on the moon at full throttle plenty, the biggest danger is coming off a crest, catching air, and breaking something when you land.

I built this really silly buggy to go on a rescue mission... They all died.
But I was able to run it across the mun at 20+ m/s

https://www.miataturbo.net/attachmen...ine=1374334830

https://www.miataturbo.net/attachmen...ine=1374334830

https://www.miataturbo.net/attachmen...ine=1374334830

NA6C-Guy 07-20-2013 12:32 PM


Originally Posted by triple88a (Post 1034321)
Woops.

https://www.miataturbo.net/attachmen...ine=1374311054

Sadly I encountered a bug in the game where as soon as i press the throttle the rover would spin out of direction so that screwed up my 1st lunar landing attempt. Long story short i remade it twice with no luck trying to figure out whats wrong. Then remade it again however in a vertical position and made the ship first... and it actually flys correctly now.

Jesse use the large docking rings for permanent compartments. They are more stable.

I actually just noticed the large rings, after I had already set a few compartments. I'll start using them from here on out. This old, antiquated part of the station will just have to be a death trap. I'll be sure to get the astronauts to nail up some boards on the hatch and hang a do not enter sign.

NA6C-Guy 07-20-2013 01:52 PM

So is there a secret to making the large docking ports lock? They are not acting like the small ones. No matter now exactly lined up I get them, even with SAS off, they don't even look like they are trying to lock together. I just bounce off. I'm using the Sr. version. Is there another? Is that even the right one?

triple88a 07-20-2013 04:41 PM

1 Attachment(s)

Originally Posted by NA6C-Guy (Post 1034436)
So is there a secret to making the large docking ports lock? They are not acting like the small ones. No matter now exactly lined up I get them, even with SAS off, they don't even look like they are trying to lock together. I just bounce off. I'm using the Sr. version. Is there another? Is that even the right one?

The secret is "perfection". You have to get them perfect for them to lock. With the small one you can just "shuv it in there" and it will lock even at an angle. The large rings have to be close or they wont lock. What i suggest doing is once you get the one corner locked in place toggle the SAS on and off in 5 second intervals. You'll see the gap at the one end start to close. You can tap one of the turn keys (with the RCS off) to help it turn a bit.

Today i worked a bit on my Space Station since I made a Tug Boat. I highly suggest it.

https://www.miataturbo.net/attachmen...ine=1374352867


Using my tug boat i just took off and put my entire station together. It was a little crooked which bugged me and i got it done in about 5-10 minutes per joint. Few of them i did 3 times since i decided to redo the entire thing. You can see the one side has a small ring, the other side has a large ring. AND LIGHTS!!! As far as engines pointing in both directions.. simply you turn on the engines you need depending on the docking ring size you need. Ensure you have 2 opposite facing cabs so you can use the "control from here" that way you dont have to worry about the keys being flipped.

http://i205.photobucket.com/albums/b...psc625fa03.png

NA6C-Guy 07-20-2013 05:48 PM

I gave up on the big rings. I still have a dock on the station if I ever want to give it another try. I couldn't make it work. And I had it as perfect as I could eyeball, which couldn't have been more than 1 degree off, and had it aligned to within inches, and still no matter how I pushed or wiggled it, it wouldn't lock up. I backed away, burned to lower my orbit and burned it up and splashed it in the ocean. All of that work for nothing. I guess I should have just raised it to a higher orbit and saved it for later.

I also tried a moon trip on the 2nd moon, and it went horribly wrong. I now have a powerless capsule of corpses floating on an elliptical orbit intersecting the planet, and going out almost to the next planet. I forgot to extend my solar panels, and the batteries went dead, leaving me dead in the water.

triple88a 07-20-2013 09:08 PM

Use the nuclear power modules. A single 1 of them will keep the lights on 100% of the time. Of course theres no issues with solar panels but its good to have a backup.

Well Jesse, take a pic of how you install the big rings... there IS a front and a back and you will be able to install it both ways. I suggest making 2 cars, each with a ring on its tail and then bump them together while on the launching platform to get the feel for it.

If you have issues with docking check this out. In the video hes using quad small docking ring setup becuase when he made the vid the big rings were not available.


triple88a 07-22-2013 05:13 AM

From now on i will be using 3 small ring docking method. No more large docking rings for the reason being is they are bugged plus its a pain in the butt to get your targets lighned up straight up as in directional. Personally i like having straight panels vs on angles.

triple88a 07-22-2013 09:17 AM

1 Attachment(s)
After about 12 hours of messing around with this and trying to figure out the problem with the docking ring i found out that it was a bug. After you undock you sometimes encounter a bug where the docking ring glitches and becomes inactive.

This is the problem you might be having also Jessie.

Anyways. I added what i call a "docking traffic tower" It watches and directs ships that dock. See the docking rings on the far side.

https://www.miataturbo.net/attachmen...ine=1374499061

Erat 07-22-2013 10:17 AM

Hmm, explain more what that does? "docking traffic tower"

I had a station in orbit last night, and crashed into it with a second piece trying to dock and spun both of them out of control.

Also, i have no usable fuel in the one currently in orbit(which is why i need to second part to dock correctly).
I might just start over. I need to research more.

triple88a 07-22-2013 11:30 AM

Well the docking traffic tower doesnt technically do anything in the game however neither do the rest of the stuff in the game currently. Theres no interaction between stuff which sucks. However i added it because i'm trying to make a space station thats more than 1 compartment with a small window and a solar panel.

Currently in the sand box mode pretty much everything is only for looks. I'm hoping eventually they will add more shit and make it interactive such as air processing units, plant areas and so forth.

I'd highly suggest making a tug boat. See mine few posts up. Its basically a ship that you use to dock and tow other ships to the stations. The design of a tug boat is to have lots of rcs thrusters, lots of rcs fuel, enough regular fuel but not too much since you want it to be fairly light, 2 docking ports of a different kind that you use and in my opinion a control window and burners facing each for ease of use so you can select between them for ease of control.

Erat 07-22-2013 08:23 PM

I honestly think i just need better ship design. I crashed this fucker again.

Then i tried to do a simple mun lander. That crashed.

I was doing good a couple week ago.

triple88a 07-23-2013 06:22 AM

Well autosave and load and try again. On a side note the big rings are crashed to hell.. yesterday it wouldnt let me dock, i made a new docking ring, docked in it, now it wont let me undock so i gotta scrap the whole part and redo it again. At this point i'm considering using mods.

triple88a 07-23-2013 08:39 AM

1 Attachment(s)
Here's my new docking ring. Also as you can see my tug boat hooked up the rocket in open space and towed it back to the base.

https://www.miataturbo.net/attachmen...ine=1374583180

Erat 07-23-2013 10:35 AM

I browsed over a bit of mods last night. From the 15 minutes of researched, it lookd as the mods would totally ruin the game. Basically just more, and better content is needing to be added.
I feel as if i'm using paper clips and bubble gum to go into space.

triple88a 07-23-2013 10:52 AM

Yeah its disappointing they wont be adding more parts in .2.1. On a side note they are slacking a lot.. this game was released a year and a half ago.


triple88a 07-24-2013 04:21 AM

1 Attachment(s)
Added some rcs storage tanks. Will add another 3 stacks on bottom and then the other 8 slots will be for orange fuel tanks.

https://www.miataturbo.net/attachmen...ine=1374654100

triple88a 07-24-2013 06:03 PM

.21 is live bitchezzz


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