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Joe Perez 03-23-2023 03:07 PM

27 Products In The Museum Of Failure To Remind You That Not Every Idea Is A Good One

By Austin Harvey | Edited By Cara Johnson



From the DeLorean to New Coke, these retail products resulted in some of the biggest flops in history — and now they're on display in the traveling Museum of Failure.

“Giving up on your goal because of one setback is like slashing your other three tires because you got a flat,” reads the anonymous quote that hangs on a brick wall in the Museum of Failure. It’s a poignant quote, and one that represents the whole point of the museum — to celebrate failure.

The concept may seem strange — after all, museums usually celebrate successes — but for curator Samuel West, the world-touring museum has as much to teach visitors as any other.

“To learn from failure we need to talk about it,” he said. “The museum is a good way of creating that discussion.”

https://cimg1.ibsrv.net/gimg/www.mia...e9b9f83d01.png

Colgate Beef Lasagna, a frozen entrée from the 1980s. Although Colgate as a brand had been around since the early 1800s, the name became — and still is — ubiquitous with toothpaste. It's little wonder why shoppers didn't latch onto the brand's microwavable lasagna.

A Collection Of Failures That Spark Conversation

In 2017, Samuel West was a clinical psychologist and innovation researcher living in Sweden when he decided to open up a museum in Helsingborg that would house his collection of failed products.

He had spent a year searching for his collection on eBay, Craigslist, and anywhere else he could find these obscure, niche flops, Sifted reported.

"I nearly killed myself with work that year," West said.

Naturally, the curator had trouble receiving funding or products from the companies whose products he wanted to feature — why would a brand want to flaunt their abject failures?

But West persevered and the museum became a massive success. After that, donations started making their way to him — and to visitors worldwide.


https://cimg4.ibsrv.net/gimg/www.mia...acd2617542.png

The Microsoft Zune, a portable digital music player released in November 2006 as a competitor to Apple's widely popular iPod. Despite a larger screen and built-in FM radio, however, the Zune never quite found the success Microsoft had hoped for. In fact, for many years, the prospect of owning a Zune instead of an iPod was largely regarded as a joke.


Though the museum found initial success in Sweden, West began traveling to cities across the world, bringing his collection of 140 failures along with him.

The Museum of Failure includes some of the most famous and infamous snafus in history, ranging from a lobotomy kit to Donald Trump's board game to Elizabeth Holmes' company Theranos.

"It's a fun and entertaining exhibit, definitely," he told the Calgary Herald. "But there's a serious message there that we need to be better at accepting and discussing our own failures, both in the workplace and even as individuals."

And West is certainly a man of his word — he declared bankruptcy in 2019, an irony he was quick to point out.

"After years of advising organizations on accepting the risk of failure, I now get to apply that on myself in an unexpected way," he told Quartz. "Once this legal hassle is over it will make a great addition to the exhibit and to my talks."

https://cimg8.ibsrv.net/gimg/www.mia...4a2ee88805.png

Steven Spielberg's film E.T. the Extraterrestrial was a massive success, still held in high regard to this day. Unfortunately, the same can't be said for its 1982 video game adaptation. The Atari 2600 game was so notoriously bad that unsold copies of it were buried in a landfill in Alamogordo, New Mexico and left undiscovered until 2014.

The Museum Of Failure's Collection

It's hard to identify a throughline for why products fail. Failure, like success, is the result of numerous factors.

Some items in West's collection are so brazenly terrible it's a wonder how they made it to market in the first place. Some were beaten out by better alternatives. Others were simply ahead of their time.

Take, for example, the Unobrush, the now-defunct eponymous oral hygiene product that could allegedly clean your entire mouth in six seconds. The product earned over $1 million from Kickstarter backers — and it doesn't work.

"It doesn't clean your teeth, it mainly just irritates your gums," West said of the product. "It's easy to laugh; I'm holding it and I can't believe they made it... But somebody has to be first, you know? Who knows?"

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The Unobrush, funded in only four hours on Kickstarter.



Other notable products on display include the Hawaii Chair, an invention that wound up on TIME magazine's "50 Worst Inventions" list in 2010.

"Imagine a chair where the seat rotates, so that to sit in it, you have to sort of make a hula hoop movement with your hips," West said. "The idea was you could just sit on your ass and get fit because, you know, you have to move with the chair."

Instead, the chair was just incredibly difficult to sit on.

https://cimg1.ibsrv.net/gimg/www.mia...8791b7c3cd.png

In 2017, the Chinese company Taqu Ltd. decided to combine two of China's largest moneymakers — the "share economy" and the adult entertainment industry. The result was a service called Shared Girlfriend, which rented out sex dolls for $45 a day. Yes, rented out. The dolls were designed to be “for his pleasure," and came in a variety of outfits, delivered to a renter's door after being ordered through an app. When the renter was finished with the doll, the doll was then disinfected, and any broken or damaged parts were replaced. The service lasted four days before it was shutdown due to public outrage.



Then, there are two different failed Coca-Cola products: New Coke, arguably the company's biggest blunder, and Coca-Cola Blak, a coffee-flavored Coke which West described as "an absolutely vile drink."

The museum also features a few different products peddled by former president Donald Trump, including Trump: The Game, a 1989 board game which, Newsweek reported, only sold 800,000 copies of an anticipated two million.

Featured alongside Trump: The Game is Trump University, a collection of seminars from Trump himself offering prospective students a chance to gain real estate skills and knowledge. Costs for the program went as high as $35,000.

It was also hit with several lawsuits for "deceptive practices" among other claims, resulting in Trump paying a $25 million settlement to anyone who attended Trump University between 2007 and 2010.

Other items in the museum had much less severe consequences, though, such as the Microsoft Zune, BOO.com, HD DVD, the Segway, Harley-Davidson perfume, and the Sony Minidisc, to name a few.

https://cimg6.ibsrv.net/gimg/www.mia...c918824641.png

In 2006, the German Institute for Condom Consultancy aimed to make a condom that would fit every man, no matter his size. All a man had to do was stick his penis into an apparatus that would coat it with melted latex. Three minutes later, the latex would dry, and he'd be ready to go. Understandably, though, the men asked to test the product were hesitant to jam their more sensitive bits into a container that was going to spray them with melted latex. The product died before it even went to market, but in 2015, an art student reimagined the product in a friendlier looking spray can.

The one thing they all have in common, though, is that they all failed for one reason or another.

"Learning is the only process that turns failure into success," West said. "So if you don't learn from your f— ups, then you've really f—ed up."

https://cimg3.ibsrv.net/gimg/www.mia...9479cf4574.png

Samuel West with some of the museum's displays including a plastic bicycle, a DeLorean, and a Segway.


https://allthatsinteresting.com/museum-of-failure

xturner 03-23-2023 09:16 PM

In a similar vein - my cousin is one of the founders of this, umm, institution -
Museum Of Bad Art ? art too bad to be ignored

Joe Perez 04-21-2023 01:03 PM

Early On-Demand Music Streaming Required Lots of Nickels

In the Pacific Northwest 70-plus years ago, a telephone-based jukebox connected callers to their favorite tunes.

BY MICHELLE HARRIS NOVEMBER 10, 2021

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An undated image of women DJs staffing a Shyvers Multiphone studio in the Seattle-Tacoma area.

LORETTA SHEPARD WAS STILL A teenager when she started using an alias and talking to strangers in the middle of the night. It was 1953 and Shepard, who called herself Joyce, worked past midnight in an undisclosed studio, operating what was, for its time, state-of-the-art technology. “We were told to give no information of ourselves, so we had to work under a different name,” recalls Shepard, who chose to go by her middle name. “I remember they were real strict about having someone know where you were at all times. It was for our own protection.”
“Joyce” was no Cold War spy, however. She was one of a small army of women in Washington State who worked as DJs for Multiphones, telephone-based jukeboxes. The devices were the Spotify of their day, providing what some might consider to be the earliest form of commercial streaming. Shepard, who worked in Tacoma, says she also on occasion played the role of therapist—especially with lonely servicemen who’d call in as much to hear another human voice as their favorite song.

“If we weren’t too busy, we talked with them,” says Shepard, who still lives in the Tacoma area. “They just needed someone to talk to. We would just listen, you know, [and] be kind to whoever was on the other end.”

The brainchild of Seattle inventor Ken Shyvers, Multiphones came onto the scene in 1939. At the time, jukeboxes were only spinning 20 or so records, at most. Shyvers wanted to expand the playlist, so he created the Shyvers Multiphone: a mini-jukebox, with an Art Deco aesthetic. It stood about 20 inches tall and, during its mid-century heyday, could be found anywhere from diner counters and bars to drive-in theaters.

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A trio of Shyvers Multiphones from John Bennett’s collection.


The machine had over 170 songs to choose from, each one assigned a different number. Customers would use its built-in telephone to connect with the local Multiphone station, filled with records and turntables. A DJ with a friendly voice would be waiting on the other end to answer the call and play the requested record. The stations, located in Seattle, Tacoma, Bremerton, and Spokane, were staffed entirely by women.

“You’d put your nickel [into the Multiphone] and you would hear a hostess from the central station ask through the speaker, ‘what number, please?’ And you’d say, I want number 202, ‘Fools Such As I.’ And then they’d grab the record from the rack, put it on the turntable associated with the location you were at, play it, and that was it,” says Seattle historian John Bennett, author of the upcoming book The Shyvers Multiphone Story. Bennett, who runs Jukebox City, a vintage jukebox business in the Georgetown neighborhood, is a Multiphone collector himself. A self-proclaimed antique hoarder, Bennett bought around 500 Multiphones in the 1980s, which he sold at an antique shop he owned at the time. Back then Multiphones only sold for $100 a pop—today, they’re much rarer, and can go for over $2,000.

While Shyvers certainly enhanced the technique, listening to live music over the telephone was nothing new. The first live streaming system, the theatrophone, was invented in France in 1881. The coin-operated wall phone was set up in hotels, cafes, and clubs, among other locations across Paris, and broadcasted live opera, theater, and news programs at five-minute intervals. Sounds were transmitted via cable wires running through the sewer system. The so-called wired music fizzled in the early 20th century as record-playing jukeboxes and radio became more widespread. However, it had a resurgence in the late 1930s.

“Sound quality on phone lines was better at that point and in 1940 the big jukebox manufacturers were pretty much thinking well, phonograph jukeboxes are obsolete, and if I don’t get on board with this wired music, then I am going to be left behind. So basically, everyone jumped on board and made their version of it,” says Bennett. “The difference with Shyvers was that he invented the Multiphones, and he produced and ran them himself, so he was the total proprietor of everything. But since he was kind of a small-time guy, he just operated in the Northwest.”

Shyvers Multiphones not only brought a wider music selection to Washington’s business establishments; it also brought employment for the scores of women who took phone requests at the stations. Like Shepard, many of them were young. “It was actually my first job. I was a senior in high school and worked there for a year,” says Shepard. She adds nonchalantly, “It was a job. It kept money in my pocket.”

Since most of the music requests came from bars and restaurants, hours ran late. On Fridays and Saturdays, Shepard’s shift would typically finish at 1 a.m. “My husband, who was my boyfriend at the time, would come pick me up,” she says. Though the women were instructed not to engage in phone conversations with patrons, it happened more often than not. To keep their identity protected, Shyvers had them choose a microphone name and made sure to keep the station locations a secret. Still, this didn’t stop some male admirers, mostly sailors on shore leave, from leaving roses and boxes of candy outside the studio door. Sometimes they’d even propose marriage to the women over the Multiphone.

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Loretta Shepard worked as a Shyvers Multiphone DJ in the early 1950s.


At the height of their popularity, Multiphones could be found at 120 locations throughout Washington. Then, says Bennett, other companies “came out with these really great stereo jukeboxes and Shyvers just couldn’t compete with them.” By 1959, Multiphones were obsolete and Shyvers pulled them off the market. Most surviving machines are in private collections, though there is a Multiphone on display at Seattle’s Connections Museum, which showcases antique telephones and related equipment.

“The Multiphone really was an early version of streaming music,” says Peter Amstein, president of the nonprofit Telecommunication History Group, which runs the museum. Amstein plans to eventually make the Multiphone light up and play music again, like it did in its heyday. “It’s a really nice artifact to be able to display at the museum,” he says. “It was a pretty crazy invention for its time.”

https://www.atlasobscura.com/article...ers-multiphone

Joe Perez 04-26-2023 08:22 PM

Swedish engineer creates playable accordion from 2 Commodore 64 computers

Linus Åkesson's instrument sports custom software and a bellows made of floppy disks.

BENJ EDWARDS - 11/4/2022, 1:26 PM


https://cimg3.ibsrv.net/gimg/www.mia...977e5b1e30.png
Linus Åkesson playing his homemade "Commodordion"

In late October, a Swedish software engineer named Linus Åkesson unveiled a playable accordion—called "
The Commodordion"—he crafted out of two vintage Commodore 64 computers connected with a bellows made of floppy disks taped together. A demo of the hack debuted in an 11-minute YouTube video where Åkesson plays a Scott Joplin ragtime song and details the instrument's creation.

Åkesson—a versatile musician himself—can actually play the Commodordion in real time like a real accordion. He plays a melody with his right hand on one C64 keyboard and controls the chord of a rhythm and bass line loop (that he can pre-record using the flip of a switch) using his left hand on the other keyboard.




A fair amount of custom software engineering and hardware hackery went into making the Commodordion possible, as Åkesson lays out in a post on his website. It builds off of earlier projects (that he says were intentionally leading up to this one), such as the Sixtyforgan (a C64 with spring reverb and a chromatic accordion key layout) and Qwertuoso, a program that allows live playing of the C64's famous SID sound chip.

So how does the Commodordion work? Åkesson wired up a custom power supply, and when he flips the unit on, both Commodore 64 machines boot (no display necessary). Next, he loads custom music software he wrote from a Commodore Datasette emulator board into each machine.

A custom mixer circuit board brings together the audio signals from the two units and measures input from the bellows to control the volume level of the sound output. The bellows, composed of many 5.25-inch floppy disks cut and taped into shape, emit air through a hole when squeezed. A microphone mounted just outside that hole translates the noise it hears into an audio envelope that manipulates the sound output to match. The Commodordion itself does not have speakers but instead outputs its electronic audio through a jack.

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The back side of the Commodordion.


The Commodordion does have one huge flaw, writes Åkesson: ergonomics. When playing, the unit puts strain on his left wrist, arm, and shoulder due to the position of the keys on the left-hand side of the instrument—and the fact that his left arm also needs to bear the weight of the unit. "This rather undermines the potential for the Commodordion as a viable musical instrument," he writes.

Still, for a one-of-a-kind homemade hack, the resulting music—especially when played adeptly by Åkesson—sounds like the perfect soundtrack to a 1980s computer game. It's an 8-bit love letter to a bygone era.

https://arstechnica.com/gadgets/2022...tune-goodness/


DeerHunter 04-26-2023 09:17 PM

Mama's got a squeeze box
Daddy never sleeps at night

Epic construction!

poormxdad 05-03-2023 09:31 PM


Originally Posted by Joe Perez (Post 1635678)

From the DeLorean to New Coke, these retail products resulted in some of the biggest flops in history — and now they're on display in the traveling Museum of Failure.


New Coke was actually a "fool all of the people some of the time" stroke of genius.

At the time, the price of sugar was skyrocketing and the Coca-Cola Company was looking to cut costs. Right about that same time, the FDA had implemented ingredient labels on food and drink products. Coke executives wanted to start using high fructose corn syrup (HFCS), but were afraid that even if they perfectly imitated the original recipe's taste using HFCS, Coke afficianados would never accept it as being the same. They could lose lots of customers, and revenue.

They enacted a brilliant plan. They created New Coke, which tasted like Pepsi. It also had a similar mouth feel. I remember all the grocery stores having blind taste tests, but never New Coke vs Original Coke. Coke's Pepsi-tasting Coke was purported to taste better than Pepsi's Pepsi-tasting Pepsi. They sold New Coke for as long as they thought it would take to deplete all the existing stocks of the original. Then, they did a worldwide mea culpa, begged for forgiveness, and brought back the Coke we all knew and loved. But they really didn't. Original Coke used sugar in the recipe. The Coke they brought back--Coke Classic--used HFCS.
,
The company did not change the original recipe. They created a new recipe that tasted like the old recipe. Everyone embraced the return of the taste we loved--screw that Pepsi-tasting nonsense. Other folks (besides me) must have noticed, but I don't remember anyone making a stink about the use of HFCS in Coke Classic, and the company certainly did not point it out.

They made a big deal about firing some exec for causing so much pain around the globe, but I'd bet the guy that came up with the plan was handsomely rewarded.

Joe Perez 05-04-2023 10:48 AM

During the second world war, B. F. Skinner, an American professor of psychology, developed and tested a rather unique new innovation in guided missile technology.

https://cimg4.ibsrv.net/gimg/www.mia...1b10bea4fe.png

Wait... a psychologist developing a bomb?

Well, yes.

The US Navy was in need of a weapon capable of countering the formidable German Bismarck class battleships. Missile technology did already exist at the time; the problem was that the guidance systems were too large and too primitive for the missiles to be considered effective. While the military desperately worked on rudimentary electronic guidance systems, Skinner, keen to be of service, sought government funding for a top secret project to overcome the problem.

Skinner devised a guidance package for the Navy's ASM-N-2 glide bomb, which consisted of a nose cone fitted with three lenses, which projected an image onto three screens which were fitted with sensors to measure force applied to them.

Facing each screen on the opposite side was a pigeon.

https://cimg6.ibsrv.net/gimg/www.mia...a7ebded9b2.png


Specifically, a pigeon which had been trained by operant conditioning to recognize a specific target, and peck at its image on the screen. As the image of the target shifted away from the center of the screen, the force of the pigeon pecking at it would be registered by the sensors and translated into control-surface commands, thus adjusting the course of the bomb and bringing the target back into the center of the screen.

Although skeptical of the idea, the National Defense Research Committee nevertheless contributed $25,000 to the research. Test runs were successful; the pigeons pecked reliably, holding the missiles on course even when falling at a rapid pace, undaunted by the terrifying noise of war. In fact, the pigeons achieved a 55% hit rate, greater than the accuracy of other missile-guidance systems of the time.

Despite this, Skinner struggled to be taken seriously. And so, on 8 October 1944, the program was discontinued. The military were of the opinion that ‘further prosecution of this project would seriously delay others which in the minds of the Division have more immediate promise of combat application’. Namely, (although unbeknownst to Skinner), Radar.

https://cimg6.ibsrv.net/gimg/www.mia...9ab8ffd497.png


Skinner published his research in 1960, which you can read here: https://web.archive.org/web/20130927...%20Pelican.pdf

Joe Perez 06-12-2023 02:01 PM

The following letter is a prime example of bureaucracy at its best. It was written and sent in 1942 by the CO of the USS Skipjack in an effort to get re-supply of a most important commodity. It did, however, ultimately result in the desired delivery.

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USS Skipjack (SS-184) near Mare Island in 1942USS SKIPJACK



June 11, 1942

From: Commanding Officer

To: Supply Officer, Navy Yard, Mare Island, California
Via: Commander Submarines, Southwest Pacific

Subject: Toilet Paper
Reference: (a) USS HOLLAND (5148) USS SKIPJACK req. 70-42 of 30 July 1941.
(b) SO NYMI Canceled invoice No. 272836

Enclosure: (1) Copy of cancelled Invoice (2) Sample of material requested.

1. This vessel submitted a requisition for 150 rolls of toilet paper on July 30, 1941, to USS HOLLAND. The material was ordered by HOLLAND from the Supply Officer, Navy Yard, Mare Island, for delivery to USS SKIPJACK.

2. The Supply Officer, Navy Yard, Mare Island, on November 26, 1941, cancelled Mare Island Invoice No. 272836 with the stamped notation "Cancelled---cannot identify." This cancelled invoice was received by SKIPJACK on June 10, 1942.

3. During the 11 ¾ months elapsing from the time of ordering the toilet paper and the present date, the SKIPJACK personnel, despite their best efforts to await delivery of subject material, have been unable to wait on numerous occasions, and the situation is now quite acute, especially during depth charge attack by the "back-stabbers."

4. Enclosure (2) is a sample of the desired material provided for the information of the Supply Officer, Navy Yard, Mare Island. The Commanding Officer, USS SKIPJACK cannot help but wonder what is being used in Mare Island in place of this unidentifiable material, once well known to this command.

5. SKIPJACK personnel during this period have become accustomed to use of "ersatz," i.e., the vast amount of incoming non-essential paper work, and in so doing feel that the wish of the Bureau of Ships for the reduction of paper work is being complied with, thus effectively killing two birds with one stone.

6. It is believed by this command that the stamped notation "cannot identify" was possible error, and that this is simply a case of shortage of strategic war material, the SKIPJACK probably being low on the priority list.

7. In order to cooperate in our war effort at a small local sacrifice, the SKIPJACK desires no further action be taken until the end of the current war, which has created a situation aptly described as "war is hell."

J.W. Coe





Here is the rest of the story:The letter was given to the Yeoman, telling him to type it up. Once typed and upon reflection, the Yeoman went looking for help in the form of the XO. The XO shared it with the OD and they proceeded to the CO's cabin and asked if he really wanted it sent. His reply, "I wrote it, didn't I?"

As a side note, twelve days later, on June 22, 1942 J.W. Coe was awarded the Navy Cross for his actions on the S-39.

The "toilet paper" letter reached Mare Island Supply Depot. A member of that office remembers that all officers in the Supply Department "had to stand at attention for three days because of that letter." By then, the letter had been copied and was spreading throughout the fleet and even to the President's son who was aboard the USS Wasp.

As the boat came in from her next patrol, Jim and crew saw toilet-paper streamers blowing from the lights along the pier and pyramids of toilet paper stacked seven feet high on the dock. Two men were carrying a long dowel with toilet paper rolls on it with yards of paper streaming behind them as a band played coming up after the roll holders. Band members wore toilet paper neckties in place of their Navy neckerchiefs. The wind-section had toilet paper pushed up inside their instruments and when they blew, white streamers unfurled from trumpets and horns.

As was the custom for returning boats to be greeted at the pier with cases of fresh fruit/veggies and ice cream, the Skipjack was first greeted thereafter with her own distinctive tribute-cartons and cartons of toilet paper.

This letter became famous in submarine history books and found its way to the movie ("Operation Petticoat"), and eventually coming to rest (copy) at the Navy Supply School at Pensacola, Florida. There, it still hangs on the wall under a banner that reads, "Don't let this happen to you!" Even John Roosevelt insured his father got a copy of the letter.

The original is at Bowfin Museum in Hawaii:

https://cimg4.ibsrv.net/gimg/www.mia...d71cf0f47c.png


https://eugeneleeslover.com/Humor/In...er_Letter.html



Gee Emm 06-12-2023 07:31 PM

As an ex-Federal bureaucrat - I approve.

Joe Perez 06-12-2023 09:35 PM

I debated posting this over on the politics thread, because that's where the lesson it has to teach is most desperately needed. But I think it will live a better life here, in a thread which is about knowledge and learning, not a race to out-meme the next guy. Because, despite the subject matter, it's not actually about Ron DeSantis, or the indoctrination of kindergarteners into deviant lifestyles, or any of the other things which it appears to be.

It's about the difference between Reality and The Law.

That's a distinction which I feel is often overlooked in the race to pass judgement on controversial topics about how "that's not fair" or "this is clearly biased." And I grant you, it often isn't fair, and it often is biased. But when discussing matters which are actually before the court, fairness and bias are typically¹ not relevant to the outcome. Interpretation of The Law is.

I love watching this guy. Some of his videos delve into really obscure or bizzare cases which, as a former law student and amateur law nerd, I find both educational and entertaining. This specific video is an especially informative one.

The short version is that the Walt Disney company, which for some reason has decided to become a political activist organization, took on Florida Governor Ron DeSantis and, despite receiving an apparently fatal gut-punch, actually turned around and won by using some incredibly novel and creative legal tactics, one of which involves King Charles III of England.

And not in some obscure, roundabout way. They literally call him out by name.

Yes, the King of England is relevant to a legal battle in Florida. That specific punch-line is delivered starting at 19:17, but believe me when I say that unless you are comfortably familiar with the Rule Against Perpetuities, then simply jumping to that point will not make sense.

I mean, you gotta assume that a company which has managed to keep a cartoon drawing of a mouse out of the public domain for almost a hundred years employs some pretty clever attorneys.

It really is worth giving this 23 minutes of your full attention, if this sort of thing interests you:





[1] = unless it's a discrimination suit.

Gee Emm 06-13-2023 08:14 AM

He is hard to follow, but a fascinating story to tell! I had to laugh, it was the funniest legal comedy since 'the vibe' in The Castle, but this one is (it seems) real. That story line involved a suburban solicitor of dubious talent taking a compulsory acquisition case of a family home to the High Court (equivalent to US Supreme Court), and winning - when asked the basis of his case, he said 'it's the vibe, Your Honour'. At one level that line is just good comedy scripting (and that is how it was played IIRC), but at another it goes deeper - it is the question of what is just.

Clearly the Floridian (this is a real word, or did you get that from The Princess Bride?) authorities required more than 'a vibe' for Disney to hold them off, but maybe this is a case of the means justifying the end, which is just another way of saying 'it's the vibe Your Honour'.

Joe Perez 06-28-2023 10:10 PM

Potatoes are better than human blood for making space concrete bricks, scientists say

By Josh Dinner published March 23, 2023

Charlton Heston was right — blood makes poor mortar (compared to potatoes, anyway).


https://cimg5.ibsrv.net/gimg/www.mia...1080758d63.png
Artist's illustration of a crewed Mars base. (Image credit: Pat Rawlings/NASA)Engineers have created an intriguing concrete alternative using simulated Martian or lunar soil, potato starch and salt.

The "space concrete" is twice as strong as conventional concrete, the researchers say. They hope the new material will eventually facilitate construction efforts on the moon and Mars.

In a new study published in the journal Open Engineering, two researchers from the University of Manchester in England demonstrate the effectiveness of potato starch as a binder to create the novel "StarCrete."


https://cimg7.ibsrv.net/gimg/www.mia...f0116a5138.png
StarCrete, a material made of potato starch, salt and simulated Mars or moon dirt, is twice as strong as conventional concrete, its creators say. (Image credit: Aled Roberts/University of Manchester)


In their study, concrete mixtures using simulated Martian and lunar soils featured strengths more than double that of ordinary concrete, which has a comprehensive strength measuring around 32 Megapascals (MPa). The StarCrete mixed with faux-Martian soil clocked in at 72 MPa, while the mixture using simulated lunar regolith came in even stronger, at 91 MPa.

Stronger concretes typically last longer, but that isn't StarCrete's major advantage as a potential building material on the moon or Mars. The scientists estimate that just 55 pounds (25 kilograms) of dehydrated potatoes could be used to produce nearly half a ton of StarCrete, which is enough to sculpt over 200 bricks. For context, you need about 7,500 bricks to construct a three-bedroom house here on Earth.

Typical materials needed to mix concrete come with considerable weight. For future lunar and Martian constructions, as with any space mission, weight reduction is a big priority. Whether it be a satellite, cargo to the International Space Station or materials to build a house on the moon, the heavier a payload, the more cost-prohibitive it is to launch into space. So, the less weight, the better.

Capitalizing on the resources available at an astronaut's destination to supplement supplies that are difficult or expensive to send from Earth, known as in-situ resource utilization (ISRU), has long been the strategy when researching how humans might create sustainable outposts on other planetary bodies. So, the strength and durability made possible by a lightweight potato starch-based concrete mix holds high potential over conventional materials when it comes to otherworldly construction, the study team says.

Potato starch wasn't the first medium that University of Manchester scientists tested in their search for ISRU building supplies. In a previous study, the same team explored the possibility of using human blood and urine as binding agents for their extraterrestrial concrete. The blood and urine of astronauts, after all, are renewable resources, and they're available wherever an astronaut's mission might take them.

Concrete from the researchers' trials using blood and urine also produced strengths above traditional mixtures, measuring around 40 MPa. These bricks' construction, however, would require that astronauts repeatedly drain their own bodily fluids, which was viewed as a drawback.

Aled Roberts, the lead researcher for the StarCrete project and research fellow for the Future Biomanufacturing Research Hub at the University of Manchester, concedes that using potato flakes is preferable to blood and pee.

"Astronauts probably don't want to be living in houses made from scabs and urine," he said in a statement.

If that disappoints any current or future space travelers, fret not. The opportunity to contribute literal parts of yourself into the construction of your Martian home isn't completely lost. The specific salt compound used in the potato-based StarCrete mixture is magnesium chloride, which can be abstracted from Martian soils, or, luckily for you, human tears.


https://www.space.com/space-bricks-p...mars-moon-dirt

poormxdad 09-30-2023 08:00 AM

I found this interesting, but troublesome.

https://cimg5.ibsrv.net/gimg/www.mia...054556ec7d.jpg

My granddaughter was visiting and I had my wife pick up one of these. I had the same planes as a kid six decades ago, BUT... I swear I remember the slot for the wing being curved to actually make the shape of an airplane wing, SO THE FRICKIN' THING COULD FLY. This one didn't fly worth crap. It's not a mistake. That's how they're made now.

poormxdad 10-15-2023 08:29 PM

Holy fucking shit...

My granddaughter and I were watching her favorite animated show, Paw Patrol (not my fav, I prefer Bluey), and I suggested we watch some stuff I watched as a kid. She was not receptive at first, but ultimatums even work with four-and-a-half year olds. I put on the first episode of Ultraman. It was in Japanese with English subtitles, which really wasn't what I was going for, so I put Paw Patrol back on the TV while I searched You Tube on my computer. Astroboy came to mind.

In the first episode of Astroboy, young ten-year-old "Aster" is racing a self driving car "which should have been perfectly safe", until it wasn't, and a construction vehicle pulled in front of him and the consequent wreck killed him. His father (never any mention of a mother), a genius roboticist, vows to recreate his son as a robot in one year, with a 100,000 horsepower engine. A minute or so is spent on that year of development. They're successful. Then "Astroboy" learns everything over the next several years, but he doesn't grow like a normal boy. No time is spent on why he doesn't grow, but the "father" creator douchebag confronts him about it, and decides to sell him to a circus since he's not growing. It's more a Roman circus where he battles other robots to the death. A fucking gynormous fire starts as a result of one of Astroboy's battles, a fire so big it seems to consume cities. Astroboy actually rescues the guy that bought him. There's a good guy that tries to save Astroboy from life in the circus, and a political resolution that frees 100,000 robots essentially sets Astroboy free. That's Episode One.

And I'm sitting on the couch next to my granddaughter remembering I really loved Astroboy when I was a kid. Still do. WTFuck.

TurboTim 10-16-2023 08:46 AM

Actually WTFuck your granddaughter prefering paw patrol over bluey.

poormxdad 10-16-2023 04:51 PM


Originally Posted by TurboTim (Post 1642082)
Actually WTFuck your granddaughter prefering paw patrol over bluey.

I should have said "current" favorite. It appears she binges certain shows for a while, then moves on to something else. A while back it was Spidey Kids. She had a thing for Peppa Pig for a time. Me, I watched Looney Toons, Popeye, Astroboy, etc. I've been searching myself for a single word to describe today's animated offerings, and I keep coming up with "gay"...

DeerHunter 10-31-2023 11:16 AM

How old pinball machines operated before the age of ICs, using technology available since the 1930s:


Joe Perez 11-19-2023 05:55 PM

The electrifying rise and fall of Ultimate Tazer Ball



For a brief moment in 2012, it looked like Ultimate Tazer Ball was the next big thing.

Maybe it was the pure outlandishness of the concept, or maybe the internet just loved “shocking” headlines packaged with sharable, bite-sized videos. Either way, Tazer Ball — a freakish amalgamation of soccer and rugby in which players could shock each other with stun guns — dominated the press cycle for several months.



But the attention didn’t last. America had had its fill of ultimatized versions of everyday sports, like the XFL and Slamball.

Nevertheless, three friends — Leif Kellenberger, Erik Wunsch and Eric Prumm — had a dream. The wider American public had moved on from its brief infatuation with alternative sports, and the three realized the sport they’d bet on — professional paintball — wasn’t going to expand beyond its niche market anytime soon.They needed to branch out, to swing for the fences with a new sport that could, at the very least, land them a lucrative TV deal. And during a paintball conference in Chicago in 2011, Ultimate Tazer Ball was born.

From a Google search, you might think Ultimate Tazer Ball dominated the early ’10s. There is no shortage of Ultimate Tazer Ball clips and headlines and interviews. But for the most part, all the clips and headlines and interviews feature the same highlights, the same grabby puns and the same quotes from Kellenberger, Wunsch and Prumm. It’s like the sport lived and died in the lifetime of its initial PR push. It made headlines, circulated highlights, grabbed a ton of attention and even made it to Stephen Colbert.

And then, just like that, it vanished.

The sport’s website has long-expired, its creators have moved on to other ventures, and mentions of Tazer Ball have mostly fallen to the wayside of social media’s endless churn of recyclable content.

But what about the guys who actually played the game? The professional paintballers who ran around tazing and tackling each other in the hope that the sport — and thus the players — would hit it big?

About a year after that fateful night in Chicago, Kellenberger, Wunsch and Prumm had recruited around 20 paintballers for an all-expenses-paid trip to California and the opportunity to “try out a new sport.” Exactly what that new sport was, they didn’t say, and that’s where we’ll let Derrick Weltz — former star of the Toronto Terror team — take over.

It was around 2012, so I would’ve been 25, somewhere around there. I think it was Eric [Prumm] who called me in December. He was like, “Hey, I wanna fly you down to California, give you $500 for the weekend, come try this sport we’re developing.”

And I was like, “Okay, what is it?”

“It’s just a mixture of American Gladiators and dodgeball, something like that.”

He wouldn’t say more than that. He was just really vague about it. But I went anyway. I’d known those guys for a couple years and considered them friends. Basically everybody knows everybody in paintball — you fly around and go to different tournaments and you end up seeing the same people and becoming friends. So since pretty much everybody involved was from the paintball industry, I went.

Plus I was young. It was something new and a paid trip to California. I didn’t really even hesitate.


“WE HAD NO IDEA WHAT WE WERE DOING UNTIL THE NIGHT BEFORE.”


Soon enough, there were about 20 of us in the hotel in California. But it was still all hush-hush. No one really knew what the sport was, besides the vague explanation that it was “American Gladiators meets dodgeball.”

Turns out, they didn’t want to tell us until we signed a non-disclosure the night before we were supposed to go out and play this new sport. We had no idea what we were doing until the night before.

Upon handing out the non-disclosures, they finally told us what we were in for, but they didn’t force anyone to do it. They were like, “You guys are here, it’s paid for. But if you don’t want to play, that’s fine, we understand.”

I think all 20-ish guys who were there ended up playing. We were all friends, including Eric, Erik and Leif, so it was just like, we’re here for a fun all-expenses-paid weekend to hang out with all the other paintball guys… and then go and taser each other.




A post shared by @ amirhosein777 on 8 years ago


“BY NO MEANS WAS IT ENJOYABLE.”


Their original plan was to have it be a little mini-tournament where the winning team would get a cash prize. But once we all found out what it was, we decided that instead of killing ourselves doing this, we would just split that prize money among everybody.




A post shared by Jerry (@yeee108) on 10 years ago

I’ll admit I was kind of freaked out by the tasers at first, so the first thing I did to make sure I could handle it was to just taser my leg and get it over with. Because if it was something I couldn’t handle or if I were afraid of it, it just wouldn’t have been a good thing.

But the tasers were turned down a lot, so it wasn’t too bad. I mean, after we all signed the contracts, everyone had the tasers and we were all tasering each other in the hotel. It was a good time.
I mean, by no means was it enjoyable. You definitely didn’t want to be tasered. It hurt, but it wasn’t awful. It was more discomfort, like a bee sting. But it was turned down enough that it wouldn’t affect your cardiovascular system or anything, or if I tased my forearm my hand wouldn’t cramp up.

Half of it was the sound it made. It just made this really loud sting noise. It’s hard to describe; it just sounded like it would hurt. But that combined with the sting led to an overall sort of shock factor — no pun intended. It was snappy and intimidating. Like, you’d be running and get focused on scoring, then all of a sudden you hear the shock noise coming at you…

You’ll see the videos. Some guys get shocked and just run right through it, continuing on, but other guys would try to dive or slide around it. There were a couple guys who stood above the rest; they just had an extra gear. They were able to fight through it.


“THEY WANTED IT TO BE BIG, THEY WANTED IT TO BE FLASHY ANDTHEY WANTED TO SELL IT TO TV.”


The next morning we went to a nearby indoor soccer field. They’d rented it for the day and put UTB logos and marketing material all over the place. You wouldn’t know where it was, the place was covered in UTB everything —
.

Because that’s all it really was. It was all about brand imaging — they wanted it to be big, they wanted it to be flashy… maybe kinda gimmicky, and they wanted to sell it to TV.


So they had put lights in the jerseys so they’d flash, a bunch of crazy over-the-top stuff beyond the tasers. We also played outdoors one day so they could get different lighting.




A post shared by Thomas "Troll" Taylor (@ttroll77) on 9 years ago

And since it was mostly bent around making a pitch video, the game was never 100 percent finalized. Like we didn’t really know what to do, especially those first couple games, because nothing was very crazily developed. [We knew] you didn’t have to give up the ball, you’re supposed to score the ball, and if you have the ball you’re open to being tasered. It was just all about your willpower. If you could fight through it and keep running with the ball, then you could keep going.





But then the rules kept fluctuating. I mean, the game was in its infancy, so it was kind of expected. The first day, we played with three different-sized balls because they didn’t know the size of the balls they wanted to use. Eventually, there was a basketball key in front of the net called the Shock Zone.





So if you were in that area, whether you had the ball or not, you could be shocked. Outside of that you could only be shocked if you had the ball. There were also rules around not shocking each other in the junk, I think, but we also avoided doing that since we were all friends. Plus the areas like your ribcage, where your skin is a bit softer, getting shocked there actually sucked, so we’d try to avoid that too.

But I think that was really it for rules.


“WE’D JUST GO OUT THERE AND HAVE FUN AND TRY TO MAKE A MILLION BUCKS AT SOME POINT.”


It was basically full-body contact, which a lot of people didn’t realize. [That] was probably, honestly, the worst part of it. Forget the tasers, it was basically rugby. Guys just laying their shoulders into each other with no padding. And we were all just paintballers. There were athletic guys and we’re used to pain to a degree, but we weren’t used to full-body contact sports.




A post shared by @ amirhosein777 on 8 years ago

Everybody had their strengths. A couple guys come to mind: Thomas Taylor, Damian Ryan, Jerry Desvarieux. At least Thomas and Jerry, like if they were football players, they’d be running backs. They were tanks. If you got in front of them, they’d just run you over. It was such a short-lived sport, but it would’ve been fun to see who would’ve risen above the rest and become the Michael Jordan of Tazer Ball.



A post shared by Jerry (@yeee108) on 9 years ago

On the field, we were just putting on a show, but off the field it was a lot like wrestling. Behind closed doors, we were a close group. We were all buddy-buddy.

The whole idea behind it was to just entertain and put on a good show to capture attention. I don’t want to say it was staged by any means, because it wasn’t. We didn’t plot who’d win or lose or anything. We’d just go out there and have fun and try to make a million bucks at some point.


“IT WAS ALMOST LIKE A STARTUP.”


Despite all the videos, we really only played it maybe five or six times, getting flown around to different spots to play. We went to Thailand, which made sense because at the same time there was a paintball tournament [there].

A lot of people in the industry were already there, and we could draw from the paintball market for audiences as well. Because in the paintball world, the pro players are basically celebrities. Jerry, Damian and everyone — we’d help pull that initial audience.

And it did end up receiving a lot of local attention in Thailand too. Anybody that was at the facility but had no idea that we were going to be there would stop and watch the whole thing, because it had that wow factor. Like, Are these guys really doing this?
Eventually we [signed] a one-year deal. I don’t remember exactly which TV company it was. But for that year, we didn’t do anything for it, nor could we if we wanted to. It felt like they’d done it just to get us to sign over the rights so that they owned it even though they had no intention of doing anything with it. They just didn’t want anyone else to have the rights to it.

I think it was just a bad deal, and you don’t really know anyone’s intentions with that, so it was disappointing.

I also remember other conversations happened where TV companies wanted to bring in their own players, like the American Gladiators — I don’t know if it was the actual American Gladiators, but that’s the idea they had. Like massive guys, your prime athletes or whatever. But Eric, Erik and Leif didn’t want to do that. They wanted to stay true to the guys who were there that first night in the hotel. They wanted to get the contract and pay us.

In hindsight, we’ve always said it probably would’ve been better for them to take a deal and do whatever they could’ve with it. Instead we just kinda had our 15 minutes of fame and burned out. But those guys wanted to see us all be successful. If one of us was going to make it, all of us were going to make it.

Luckily I don’t think anyone was banking on it to be the next huge thing. No one was basing their retirement on it as far as I know. But at the same time, we were all like, It would be cool if it happens.

But then it just fizzled out.

I just see it as a fun moment of my life. Sometimes we’ll talk about it when I run into the other guys. It was something crazy and wild. We were young. I don’t regret it. Hell, I’d do it again.

https://melmagazine.com/en-us/story/...y-inside-story


Joe Perez 12-27-2023 09:36 PM

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Walter Chandoha's Cat Photography: A 70-Year Love Story


It was a cat named Loco that got him started. Walter Chandoha, a World War II battle photographer who had transitioned into advertising, picked up a gray kitten on the streets of New York City one cold night in 1949. Inspired by the cat's late-night antics, Chandoha and his wife Maria named him Loco—and it was by photographing Loco that Chandoha began a 70-year career as one of the world's most famous cat photographers.

This month Taschen released Walter Chandoha Cats: 1948-2018, "a career-spanning retrospective of the greatest cat photographer." (Chandoha died earlier this year at the age of 98) In the photographs his daughters grow old, cities evolve, and the individual cats change—but the unknowable, endlessly fascinating character of cats remains, captured better by Chandoha than anyone before or since.


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“Eye level is the best level.” To put his subjects, like this stray, at ease, Chandoha met them at their level. Strays were prevalent in the Fulton Street Fish Market area, which provided plenty of willing subjects for the photographer. New York City, 1959.


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Chandoha’s very last feline companion, Maddie, a rescue American shorthair, photographed in New Jersey in 2018. The Chandoha family had dozens of cats over the years, as Chandoha wrote in the introduction to his book. "Sometimes they were the sole spoiled potentate, but more commonly there were as many as four in the house and a number in the barn. Every one of these cats had their own distinct manner and set of characteristics —whether it be engaging or enigmatic, active or lethargic — but they were always part of the family."

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Chandoha writes in the book's introduction, "I relished the challenge of making photographs of cats and quickly saw the potential of attempting to capture their naturally expressive personalities. The photographic possibilities and challenges seemed endless"

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Over the course of Chandoha's career his work was featured on over 300 magazine covers, in thousands of pet food packages and advertisements, and in 33 books about his work.

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Chandoha's children Chiara, Paula, Maria, Fernanda, Enrico, and Sam were frequent subjects in his photographs alongside their feline companions. This photograph features Chiara and a Persian cat, in New Jersey in 1961.


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In addition to the studio shots that made him the most successful commercial cat photographer in the country, Chandoha frequently captured everyday life, including this shot on the streets of New York City in 1982.


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Daughter Maria and son Sam with a family cat, American shorthair, New Jersey, 1960. "In all these years I’ve spent making thousands of images of every kind of cat, I’m still surprised to find yet another who is completely different from their peers," Chandoha writes in the book's introduction.


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American shorthair, New Jersey, 1976. "You’d never get the same expressions with dogs,," Chandoha said in a 2015 interview. "Cats are just naturally expressive. They get in such a variety of situations.”


https://www.vanityfair.com/style/201...at-photography






DeerHunter 12-30-2023 10:20 PM


Originally Posted by DeerHunter (Post 1642553)
How old pinball machines operated before the age of ICs, using technology available since the 1930s:


Follow-up, with bonus extra snark:


Joe Perez 01-13-2024 08:37 PM

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How US Army Technology Gave Rise to the McRib


I have been aging the Rib Shaped, Barbecue Flavor Pork Patty from Menu 16 on the shelf behind my desk since February 2012, when I was given it during a tour of the US Army Natick Soldier Research, Engineering and Development Center. By law, combat rations are designed to last for three years at 80 degrees Fahrenheit, so I'm not overly worried about food poisoning. Still, it's definitely long past its expiration date. But the perfect occasion to taste my now-vintage Meal, Ready to Eat (a.k.a. MRE) never came along. Until now: the MUNCHIES theme week on fast food.

I scissor across the end of the pouch and tumble the rectangular "rib" onto a plate. The pebbly textured meat is caramel brown and crossed by four raised "bones." Not unappealing, except if you peek in the package. The meat juice is a bizarrely bright yellowish-orange; I quickly tilt the pouch up to keep it from splashing out. Following the civilized example set by our Tweeter-in-Chief, I slice off an end with a knife and fork. It's porky and slightly smoky, although there's a tinny aftertaste, probably from some of the preservatives used to keep it fresh so long. Using a couple of "wheat snack breads" and the packet of dark, oily "BBQ" sauce that came with it, I assemble a sandwich and take a bite. Not bad! Scatter a couple onion slices and pickles on top, and the whole thing would be pretty damn close to a McRib.

Which makes perfect sense. Seeing how consumers go loco for the ersatz baby backs when they appear at McD's, why wouldn't the US military want to provide a similar treat for the hardworking men and women on the battlefield in Iraq, Afghanistan, and—perhaps coming soon to a theater near you—North Korea? It's hard not to imagine the Natick Center food technologists, who spend all their time creating and perfecting rations, being inspired on a run to their local drive-though, and the McDonald's corporation, patriotic American business that it is, giving the project a big thumbs up.

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The McRib was born of fear. In the mid-1970s, McDonald's, while still on its global domination trajectory, was feeling pressure from competitors "Have It Your Way" Burger King and aggressive upstart Wendy's. It was also reeling from a 1977 federal government recommendation that people "decrease consumption of meat and increase consumption of poultry and fish" to avoid heart disease. The upshot: erosion of their core business, the burger. It was time to expand their offerings. But the fried chicken market was already cornered by KFC and newcomer Popeye's, which sold crispy drumsticks and breasts by the bucketful. Their Filet-O-Fish, introduced countrywide in 1965, was never going to be a bestseller because, well, fish. And the tastiest pork preparation was barbecue, whose long cooking over low heat is the epitome of slow food—and whose bones 'n' sauce presentation was antithetical to the tidy tidbit ethos of the quick-service restaurant.

Was there a way to harness the bland appeal of the deep-fried bird and the succulence of the pit-cooked pig without making a big-ass mess?

There was. And that know-how came from another mega organization that unceasingly seeks to create food that's inexpensive, portable, and universally appealing.

The McRib is actually restructured meat, a food processing technique created by the US Army in the 1960s to dramatically lower its food bill. Until then, most beef, lamb, and pork had been sold in carcasses, which were broken down by butchers in specialty shops or, increasingly, supermarkets. But the system was inefficient. Dead animals are oddly shaped, and take up a lot of room. They include bones and gristle, which end up being tossed. And they are shockingly inelastic when all your customers want T-bones for Father's Day, of which there are only 12 pounds on a 1,200-pound steer. Enter boxed meats, itself a military innovation from World Wars I and II. By the mid 1960s, the Army could order exactly the cuts it wanted. And what they wanted was the cheapest stuff available—the trimmings.


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Food technologists at the Natick Center were asked to develop "fabricated meat" by figuring out a way to turn this waste product into something edible. It took them the better part of a decade, but here's what they came up with:

1. Scrape flesh off bone, remove sinews, and grind into flakes. These turned out to be the perfect sized particle to simulate a whole-muscle cut.

2. Add salt and tumble. This causes—official meat science term here—"exudate" to ooze from the flakes. This was the original "meat glue" (later versions isolated a single protein), and was patented in 1958 by the military's longtime collaborator, Oscar Mayer.

3. Add fat back in for richness, sodium phosphate for juiciness.

4. Form into patties, nuggets, cutlets, or fake rack of ribs.

5. Cook in airtight package (for MREs, add some preservatives to help keep fresh during prolonged storage at room temperature), or freeze (for the fast food industry).

By 1976, soldiers in the field were testing fabricated beefsteaks, lamb chops, veal steaks, and pork chops, and in 1981, the heat-and-serve entrees, now renamed "restructured meat," became a staple in the new MRE ration. "For the military, it was a very important application. It allowed them to use all the meat from a particular animal and provide essential nutrition in portion-controlled, easy-to-prepare serving," Dr. Roger Mandigo, a Natick Center contractor and meat scientist, told me.

Mission accomplished—for the Army. But it was just the beginning for the fast food industry. Several of the Natick Center's collaborators began knocking on doors—from Denny's to Burger King to McDonald's, peddling the new processing technique as a way to produce something tasty for almost nothing. Says Mandigo, who is often erroneously credited with the invention of restructured meatand, by extension, the McRib—"Government doesn't patent their intellectual property, so anyone can use it. They [the Natick Center] presented material at technical meetings… The military allowed us to use the processes they'd developed."

Although restructured meat represented a radical departure from the plain ground beef of its signature product, McDonald's was one of the first quick-service chains to bite. "McDonald's McRib is as close to our product as you can get," John Secrist, a food technologist at the Natick Center, told me. In an attempt to give pork "the same stature as beef in the institutional market," the National Pork Producers Council funded Mandigo to show how to apply the new technique. Using his roadmap, McDonald's then developed "a patty of pork made from small flakes of meat taken from the shoulders of a pig," according to the professor in a 1982 United Press International. Upholding the McRib scarcity theory, Mandigo observed that merely testing the item in one-third of the country's almost 6,000 Micky D's required 40 to 60 percent of the total amount of pork shoulder available weekly.

The McNugget is also a restructured meat product, with the addition of modified cornstarch for thickening. But in this case, credit for the technical details is claimed by Keystone Foods, McDonald's meat supplier (the 12th largest meat company in the US, according to National Provisioner). "In 1981, the McDonald's President said he needed chicken on his menu and wanted something that customers could hold in their hands, with no bones and cut into pieces," explained the company's founder Herbert Lotman to National Provisioner. "We tried several attempts to fit his requirements… It took us about six months to create what looks like the nuggets we have today." Fish stick maker Gorton's is said to have contributed the tempura batter, according to the book Tastes Like Chicken: A History of America's Favorite Bird.

A burger is pretty simple food. The main ingredient, beef, is ground, perhaps with some salt and pepper added, and then gently shaped into a patty so as not to disturb the muscle proteins and toughen the meat. From there on, it's just a question of cooking technique: grill, broil, or pan fry? While McD's had built an empire on cookie-cutter hamburger production, the steps involved were still basically the same as for the home cook. The most controversial update had been an early 1970s move to frozen instead of fresh patties. So when that changed with a vengeance with the introduction of the McRib and the McNugget, McDonald's knew the manmade animal proteins would be much more acceptable to the public if they'd been invented by a personable and photogenic executive chef.

They found him at the Chicago Whitehall Hotel's members-only club, which is exactly the kind of place you'd expect Ray Kroc, the founder of McDonald's, and Fred Turner, its CEO, to hang out during the late 1960s, drinking martinis, smoking Montecruz cigars, and scarfing steak Diane and creamed spinach. There, according to company legend, they met, befriended, and, for ten years, wooed a young Belgian-born chef, Rene Arend (1928-2016), to be McDonald's product development chef. "I told him I am not a hamburger man. I am a chef. We are completely different," said Arend in a Weekly World News interview. But the fact that they were hiring an unknown local cook with zero training in food science to lead a multinational powerhouse that had recently sold its 20 billionth burger didn't seem to matter much to Kroc and Turner.

Arend began work at the food lab in McDonald's Oak Brook, Illinois headquarters in 1976. His assignment: chicken. His first few projects, a deep-fried pot pie and the McChicken sandwich, flopped. But—origin story alert—on a suggestion from Turner that he experiment with bite-sized pieces, in 1979 he turned his attention to the McNugget. There was a catch, however. The need for such a large quantity of boneless birds—at that time, fast food places sold only bone-in fried chicken—overwhelmed poultry processors. They couldn't keep up. To fill the gap, Arend, allegedly inspired by a trip to Charleston, South Carolina, created a boneless barbecue sandwich, the McRib. Both items were added to the Golden Arches menu in the early 1980s. (The McRib, too, initially failed, and was retired in 1985, to be reintroduced in 1989, again in 1990, again in 1991, again in 1992, again in 1993, and… you get the picture.) While we now know the real story behind the "meat," Rene Arend did add the finishing touches to both items: the McRib's washboard shape, sauce, and condiments and the three special dipping sauces—barbeque, sweet-sour, and hot mustard—for the McNugget.*

Cue the press tour. As McDonald's rolled out its new entrees, Arend led the charm charge, distracting attention from what was below the batter . Tall, slim, and impeccably dressed in a spotless white uniform and towering toque, he was always smiling. Articles usually began with a reference to his European culinary training and the fact that he had once cooked dinner for the Queen of England, then quickly segued to his "inventions." "His latest triumph is Chicken McNuggets, bite-size pieces of boneless breast and thigh meat with a tempura coating," wrote the food editor of the Minnesota Star Tribune in 1984. She admiringly noted that Arend came up with the idea in one day, "But the company, which was then feeding 17 million customers a day, required two years to smooth out the wrinkles of the manufacturing process." The finishing touch is some quips from the executive chef himself, such as this to the New York Times: "I wanted to do for the people out there in the street what I did for those who were rich." And decades later to Maxim: "The McNuggets were so well received that every franchise wanted them." (Crunchy, poultry pops succeeded beyond anyone's wildest dream; chicken titans KFC and Popeye's ultimately had to retool and offer boneless, batter-coated bits to remain competitive.)

America's 21st-century war on processed food was also parried by clever marketing. In 2005, McDonald's launched a McRib farewell tour, complete with cheesy rock anthem radio ads, to permanently phase out the mini-slab. In response, the "Boneless Pig Farmers Association of America" rallied people to a "Save the McRib" campaign, gathering 100,000 signatures in an online petition. Both efforts, of course, were created by a McDonald's ad agency. Good fun, right? Maybe. By the early 21st century, fast food was under fire. In a 1994 press conference on the White House lawn, former Surgeon General C. Everett Koop had identified a new public health menace, "[a]n epidemic of disease and disability and death all traced to the plain fact that too many Americans are too big." The exposé Fast Food Nation was published in 2001, and the documentary Super Size Me, in which filmmaker Morgan Spurlock subsisted on McDonald's for a month, came out in 2004. People started counting the number of ingredients in their favorite on-the-go meals and panicking when the total reached 40, 50, 60. By gently mocking its bizarre, skeleton-free patty, McD's normalized it—and deflected further scrutiny of its origins.

I don't finish my Rib Shaped, Barbecue Flavor Pork Patty. And while it's obviously not a piece of real meat, it chews nicely and even has some specks of gristle and fat. I appreciate all the ingenuity that has gone into making these matted-together flakes of pork protein safe, nourishing, and relatively palatable. In dire circumstances, I would chow it down with gratitude. But would I pay $3.79 to eat it by choice? An engineered meat whose freakishness has been soft-pedaled by winky-face marketing and a jolly dude in a chef's hat? Seriously Probably not.

As Jonathan Gold, restaurant critic for the Los Angeles Times, puts it: "A McRib sandwich may not be the foulest thing I've ever put in my mouth, but it is certainly among the most dishonest."


https://www.vice.com/en/article/zmv5...stfoodweek2017

Joe Perez 01-25-2024 01:24 PM

Innovative, but Flawed, The Russian Fire Hedgehog



Feb 18, 2016 Ian Harvey, Guest Author

https://cimg3.ibsrv.net/gimg/www.mia...9194fd3e41.png


Towards the End of World War II, two Soviet mechanics sought to use automatic submachine guns to increase the capabilities of Soviet aircraft. The design, coined the “Fire Hedgehog”, was innovative, but ultimately proved to be flawed.

The Fire Hedgehog incorporated the Pistolet Pulemjot Schpagina model of 1941, commonly known as the PPSh-41. Georgii S. Shapagin, a Soviet weapons designer, created the 33-inch long, 12-pound automatic machine gun. This weapon featured a ten-inch, chrome-lined barrel fed by either a 71-round drum magazine or a 35-round box magazine housed in a wooden stock.

Soviet production of the PPSh-41 exceeded 6 million units, many of which are still in use in various theaters throughout the world. While it utilized the same round as the Soviet Torkarev pistol, a 7.62x25mm cartridge similar to the western .38 super round, the PPSh-41 had a 900-round per minute cyclic firing rate, nearly twice as rapid as its counterparts in the WWII era.

Modern commercial rounds seldom exceed 570 ft/lbs of force when fired out of a handgun, but witness more force when fired from a PPSh-41 due to the increase in barrel length. Likely, the most destructive round fired from the PPSh-41 was the P-41 shell. This loading is a steel-cored, 74-grain, incendiary round, meaning it has the proper velocity to penetrate mid-grade armor and the incendiary component necessary to ignite the contents of whatever the round is fired into.


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Many PPSh-41s were fitted to the Soviet Tupolev Tu-2 aircraft. Originally designed by Andrei Tupolev when in a Russian Gulag or prison camp, the Tu-2 was both a light bomber and high altitude fighter. From 1941 to 1948 only 2,200 of these aircraft were constructed, compared to 5,800 of its American counterpart, the B-26 Marauder. With a 61-foot wingspan, the Tu-2 was durable, reliable, and maneuverable, so much so that it remained in use until 1982 in several third world countries.

Despite its use as a bomber and fighter, it was often used to provide close air support to friendly troops, by strafing enemy ground troops. In this capacity, many Tu-2s were modified with additional armor on the underside and around the four crew members’ seats. Interestingly, many of these aircraft were piloted by members of the nine Soviet female combat squadrons in WWII.



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The Tu-2 was already a proven combat entity in a ground-attack role with its two forward 20mm machine guns, three rear 7.62x54mm machine guns, bomb carrying capacity, and high survival rate; the addition of PPSh-41 submachine guns to the belly of the aircraft further increased its potential for inflicting damage and casualties on enemy forces. In 1944, A.V. Nadashkevich and S. Saveliev pioneered a new design – a removable battery of originally 48, then 88, PPSh-41 submachine guns to the underside of the Tu-2.


https://cimg2.ibsrv.net/gimg/www.mia...f37263b57a.pngThis battery, oriented to fire down, was comprised of 11 rows of 8 PPSh-41s and occupied the space previously utilized to hold up to 3,300 lbs. of bombs. While it increased the Tu-2’s abilities in theory, only one plane, designated the Tu-2Sh, was ever fitted with the battery that could be fully equipped in a workshop, hoisted onto the plane by ropes, aimed through a specially designed sight, and fired by a solenoid which activated all 88 guns at one time.

With a 900 round per minute firing rate, round per gun capacity, and 88 PPSh-41s, the Tu-2Sh could expend 6,248 steel-cored incendiary rounds over a 1,800 long and 4-foot wide area in 4 seconds, with all weapons working perfectly. While devastating, the battery was never employed in combat due to several limiting factors.

Specifically, the battery required 100 man-hours to be fully loaded, there was a high chance of weapon malfunction, and the effective range of the PPSh-41 required Soviet pilots to fly under 800 feet, well within the range of most German anti-aircraft weaponry. They were then very vulnerable to being shot down.

In the end, the PPSh battery was an interesting experiment, but was ultimately a failure.

https://www.warhistoryonline.com/fea...-hedgehog.html





sixshooter 01-29-2024 07:06 AM

https://www.sciencealert.com/somethi...ering-parasite

A study of 26 years' worth of wolf behavioral data, and an analysis of the blood of 229 wolves, has shown that infection with the parasite Toxoplasma gondii makes wolves 46 times more likely to become a pack leader.

The research shows that the effects of this parasite in the wild have been horrendously understudied - and its role in ecosystems and animal behavior underestimated.

If you have a cat, you've probably heard of this parasite before. The microscopic organism can only sexually reproduce in the bodies of felines, but it can infect and thrive in pretty much all warm-blooded animals.

This includes humans, where it can cause a typically symptomless (but still potentially fatal) parasitic disease called toxoplasmosis.

Once it's in another host, individual T. gondii parasites needs to find a way to get their offspring back inside a cat if it doesn't want to become an evolutionary dead-end. And it has a kind of creepy way of maximizing its chances.

Animals such as rats infected with the parasite start taking more risks, and in some cases actually become fatally attracted to the scent of feline urine, and thus more likely to be killed by them.

For larger animals, such as chimpanzees, it means an increased risk of a run-in with a larger cat, such as a leopard. Hyenas infected with T. gondii also are more likely to be killed by lions.

Gray wolves (Canis lupus) in the Yellowstone National Park aren't exactly cat prey. But sometimes their territory overlaps with that of cougars (Puma concolor), known carriers of T. gondii, and the two species both prey on the elk (Cervus canadensis), bison (Bison bison), and mule deer (Odocoileus hemionus) that also can be found there.

It's possible that wolves also become infected, perhaps from occasionally eating dead cougars, or ingesting cougar poo.


Diagram showing the hypothesized wolf-cougar-T. gondii feedback loop. (Meyer, Cassidy et al., Communications Biology, 2022)
Data collected on the wolves and their behavior for nearly 27 years offered a rare opportunity to study the effects of the parasite on a wild, intermediate host.

The researchers, led by biologists Connor Meyer and Kira Cassidy of the Yellowstone Wolf Project, also took a look at blood samples from wolves and cougars to gauge the rate of T. gondii infection.

They found that wolves with a lot of territory overlap with cougars were more likely to be infected with T. gondii.

But there was a behavioral consequence, too, with significantly increased risk-taking.

Infected wolves were 11 times more likely to disperse from their pack, into new territory. Infected males had a 50 percent probability of leaving their pack within six months, compared with a more typical 21 months for the uninfected.

Similarly, infected females had 25 percent chance of leaving their pack within 30 months, compared with 48 months for those who weren't infected.

Infected wolves were also way more likely to become pack leaders. T. gondii may increase testosterone levels, which could in turn lead to heightened aggression and dominance, which are traits that would help a wolf assert itself as a pack leader.

This has a couple of important consequences. Pack leaders are the ones who reproduce, and T. gondii transmission can be congenital, passed from mother to offspring. But it can also affect the dynamics of the entire pack.


"Due to the group-living structure of the gray wolf pack, the pack leaders have a disproportionate influence on their pack mates and on group decisions," the researchers write in their paper.

"If the lead wolves are infected with T. gondii and show behavioral changes ... this may create a dynamic whereby behavior, triggered by the parasite in one wolf, influences the rest of the wolves in the pack."

If, for example, the pack leader seeks out the scent of cougar pee as they boldly push into new territory, they could face greater exposure to the parasite, thus a greater rate of T. gondii infection throughout the wolf population. This generates a sort of feedback loop of increased overlap and infection.

It's compelling evidence that tiny, understudied agents can have a huge influence on ecosystem dynamics.

"This study demonstrates how community-level interactions can affect individual behavior and could potentially scale up to group-level decision-making, population biology, and community ecology," the researchers write.

"Incorporating the implications of parasite infections into future wildlife research is vital to understanding the impacts of parasites on individuals, groups, populations, and ecosystem processes."

The research has been published in Communications Biology.

An earlier version of this article was published in November 2022.

DeerHunter 02-03-2024 11:41 AM

Deep delve into the workings of old-timey single-use flash bulbs. Includes some absolutely fantastic footage done with one of the slomoguys.


rleete 02-03-2024 12:41 PM

Ha! I just finished watching that (twice!), and I came here to post it. I had no idea that they used a primer system to ignite the bulbs.

Rrrracer 02-10-2024 04:11 PM

Horror stories of cryonics: The gruesome fates of futurists hoping for immortality
 
Article truncated, more at the link.

https://bigthink.com/the-future/cryo...orror-stories/

Several facilities in the U.S. and abroad maintain morbid warehouse morgues full of frozen human heads and bodies, waiting for the future. They are part of a story that is ghoulish, darkly humorous, and yet endearingly sincere. For a small group of fervent futurists, it is their lottery ticket to immortality. What are the chances that these bodies will be reanimated?

A primer on cryonics

Cryonics — attempting to cryopreserve the human body — is widely considered a pseudoscience. Cryopreservation is a legitimate scientific endeavor in which cells, organs, or in rare cases entire organisms may be cooled to extremely low temperatures and revived somewhat intact. It occurs in nature, but only in limited cases.
TOP STORIESHumans are particularly difficult to preserve because of the delicate structure in (most of) our heads. Deprived of oxygen at room temperature, the brain dies within minutes. While the body may be reanimated, the person who “lives” is often in a permanent vegetative state. Cooling the body may give the brain a bit more time. During brain or heart surgery, circulation may be stopped for up to an hour with the body cooled to 20° C (68° F). A procedure to cool the body to 10° C (50 F°) without oxygen for additional hours is still at the experimental research stage.
After a while, he let the bodies thaw out inside the capsule and left the whole thing festering in his vault.
When a cryonic patient dies, a race begins to prepare and cool the body before it decays and then to place it inside a Dewar: a thermos bottle full of liquid nitrogen (LN). The inner vessel of the Dewar contains a body, or bodies, wrapped in several layers of insulating material, attached to a stretcher, and suspended in LN. The head is oriented downward to keep the brain the coldest and most stable.

This vessel lies within a second outer vessel, separated by a vacuum to avoid heat transfer from the outer room-temperature vessel wall to the cold inner vessel wall. Heat gradually transfers across anyway and boils away the LN, which must be periodically refilled. Bodies were originally, and may still be in some cases, cooled and frozen in whatever condition they were in at death, with better or worse preservation, as we shall see.

The grisly fates of the first cryonauts

The early years of cryonics were grisly. All but one of the first frozen futurists failed in their quest for immortality.
FEATURED VIDEOSSmall freezing operations began in the late 1960s. While the practice of storing bodies has become more sophisticated over the past 50 years, in the early days, technicians cooled and prepared corpses with haste on dry ice before eventually cramming them into Dewar capsules. By and large, these “preservations” did not achieve preservation. They were nightmarish, gruesome failures. Their stories were researched and documented by people within the field, who published thorough and frank records.

The largest operation was run out of a cemetery in Chatsworth, California by a man named Robert Nelson. Four of his first clients were not initially frozen in LN but placed on a bed of dry ice in a mortuary. One of these bodies was a woman whose son decided to take her body back. He “hauled (his dead mother) around in a truck” on dry ice for some time before burying her.
The bodies in the container partially thawed, moved, and then froze again — stuck to the capsule like a child’s tongue to a cold lamp post.
Eventually, the mortician was not pleased with the other bodies sitting around on beds of ice, so a LN Dewar capsule was secured for the remaining three. Another man was already frozen and sealed inside the capsule, so it was opened, and he was removed. Nelson and the mortician then spent the entire night figuring out how to jam four people — who may or may not have suffered thaw damage — into the capsule. The arrangement of bodies in different orientations was described as a “puzzle.” After finding an arrangement that worked, the resealed capsule was lowered into an underground vault at the cemetery. Nelson claimed to have refilled it sporadically for about a year before he stopped receiving money from the relatives. After a while, he let the bodies thaw out inside the capsule and left the whole thing festering in his vault.

Another group of three, including an eight-year-old girl, was packed into a second capsule in the Chatsworth vault. The LN system of this capsule subsequently failed without Nelson noticing. Upon checking one day, he saw that everyone inside had long thawed out. The fate of these ruined bodies is unclear, but they might have been refrozen for several more years.

Nelson froze a six-year-old boy in 1974. The capsule itself was well maintained by the boy’s father, but when it was opened, the boy’s body was found to be cracked. The cracking could have occurred if the body was frozen too quickly by the LN. The boy was then thawed, embalmed, and buried. Now that there was a vacancy, a different man was placed into the leftover capsule, but ten months had elapsed between his death and freezing, so his body was in rotten shape — no pun intended — from the get-go and was eventually thawed.

Every cryonic client put into the vault at Chatsworth and looked after by Nelson eventually failed. The bodies inside the Dewar capsules were simply left to rot. Reporters visited the crypt where these failed operations had taken place and reported a horrifying stench. The proprietor admitted to failure, bad decisions, and going broke. He further pointed out, “Who can guarantee that you’re going to be suspended for 10 or 15 years?”

The worst fates of all occurred at a similar underground vault that stored bodies at a cemetery in Butler, New Jersey. The storage Dewar was poorly designed, with uninsulated pipes. This led to a series of incidents, at least one of which was failure of the vacuum jacket insulating the inside. The bodies in the container partially thawed, moved, and then froze again — stuck to the capsule like a child’s tongue to a cold lamp post. Eventually the bodies had to be entirely thawed to unstick, then re-frozen and put back in. A year later, the Dewar failed again, and the bodies decomposed into “a plug of fluids” in the bottom of the capsule. The decision was finally made to thaw the entire contraption, scrape out the remains, and bury them. The men who performed this unfortunate task had to wear a breathing apparatus.

The state of cryonics today

Out of all those frozen prior to 1973, one body remains preserved. Robert Bedford was sealed into a Dewar in 1967. Instead of leaving the body to meet a horrific fate under Nelson’s care, Bedford’s family took custody of the capsule, meticulously caring for it at their own expense. The body was handed off between professional cryonics operations, occupying multiple frozen tanks and facilities for 15 years or so. Eventually it ended up in the hands of the founders of Alcor — a modern cryonics outfit — one of whom wrote a heartfelt, slightly creepy piece about the body.
Alcor is the leading example of the current state of cryonics. While the ugly events above suggest that your remains might well end up as tissue sludge scraped out of a can, the professionalism of companies like Alcor may offer an increased chance for long-term preservation. This 501(c)(3) organization hosts researchers who work on methods to improve the freezing process, possibly increasing whatever slight odds exist that human popsicles will ever be brought back to life. At a more fundamental level, it appears to be stable and to have deep pockets, so there is a better chance that your corpse will be around long enough for some distant future doctor to recoil in horror at it.

The U.S. industry has consolidated around two main organizations. If not Alcor, your other choice is the Cryonics Institute, which has more than 200 bodies stored in giant tanks and accepts dozens more each year. Apparently, ten years ago, head storage alone at Alcor cost $80,000, while full body storage at the Cryonics Institute was only $30,000. There are international options as well. A Russian cryogenics company stores not only people but pets, including one entry under rodents, a deceased chinchilla named Button.

Modern cryonic preparations at Alcor employ a multistep process to prepare the body for storage. First, they begin to cool the body while anti-clotting agents and organ preservation solutions are injected into the bloodstream and circulated under CPR. The body is then transported to the company’s main facility, where the original fluid is replaced with chemicals that vitrify — turn to glass — the body’s organs. This offers some hope for cutting down on structural damage during the subsequent cooling and storage. Then the body is entombed in its Dewar capsule.

Is cryonics science — or making human popsicles?

That all sounds scientific and careful. But is it really science or just applying scientific tools to a fantasy proposition? Is it possible to freeze the human body and revive it decades later? Currently, it’s not remotely plausible. Will it ever be? That’s probably an open question. As it stands now, cryonics is a bizarre intersection of scientific thinking and wishful thinking.

While cryonic preparation is now more advanced, the laws of physics demand that the structure of the body will break down — rapidly after death, catastrophically upon freezing, and gradually over time, even while frozen. Think of how badly frozen food ages in your freezer. If the medical technology of the future becomes advanced enough, perhaps these corpses can be revived. But that’s a big “if.” Let’s say your body remains frozen until the 25th century. Then, let’s say that future doctors are interested in reviving you. How much work will they have to do to fix you once you’re thawed? The answer lies in the condition of the bodies once they’re thawed. Strangely enough, we know something about this.

In 1983, Alcor needed to lighten three cryonauts, reducing them from bodies to simply heads. (In one transhumanist conception of the future, medical science will be able to revive the brain and then simply make a new body or robot to which to attach it. Neuropreservation is cheaper and easier too.) The three corpses were removed from their Dewar capsules so that the heads could be cut off — still frozen, so requiring a chainsaw — and stored separately. Once the heads were sawed off and put away, Alcor employees got to work medically examining the state of the bodies. They wrote up their findings in great detail.

At first, things looked reasonably good. While the bodies were still frozen, their skin was only moderately cracked in a few places. But once the bodies thawed, things started to go downhill.
The organs were badly cracked or severed. The spinal cord was snapped into three pieces and the heart was fractured.
Cracks appeared in the warming bodies, cutting through the skin and subcutaneous fat, all the way down to the body wall or muscle surface beneath. One patient displayed red traces across the skin following the paths of blood vessels that ruptured. Two of the patients had “massive cutaneous ruptures over the pubis.” The soft skin in these areas was apparently quite susceptible to cracking.

While the external damage was extensive, the internal damage was worse. Nearly every organ system inside the bodies was fractured. In one patient, every major blood vessel had broken near the heart, the lungs and spleen were almost bisected, and the intestines fractured extensively. Only the liver and kidneys weren’t completely destroyed.

The third body, which had been thawed very slowly, was in better condition externally, with only a few skin fractures and no obvious exploded blood vessels. However, the inside was even more annihilated than the others. The organs were badly cracked or severed. The spinal cord was snapped into three pieces and the heart was fractured. The examiners injected dye into an artery in the arm. Rather than flow through blood vessels and into muscles, most of it pooled under the surface in pockets and leaked out of skin fractures.

The medical examiners extensively detailed the content of the blood, the texture of the muscles, and the extent of the damage. They included pictures. And they earnestly stated their conclusion up front: The tremendous tissue deterioration will require incredibly advanced medical technology to fix. Worse, the probable destruction at the cellular level may require rebuilding the body at the molecular level. Perhaps future medicine might be able to inject swarms of nanobots into your body to repair every bit of tissue, but don’t bet on it happening any time soon.

Joe Perez 02-12-2024 03:28 PM

THE FASCINATING WORLD OF HAND-PAINTED GHANAIAN MOVIE POSTERS

by Rosie Knight
Apr 28 2020 • 7:48 AM


Will the wonders of the internet never cease? When I was a kid in London in the early ’00s, I was lucky enough to experience great cinema from around the world. I had a particular fondness for some of the incredible Ghanaian and Nigerian bootleg movies that we used to purchase from the local entrepreneurs that thrived in Hackney at the time. Through these early experiences of Nollywood and the cinema of Ghana, I came to discover the incredible hand-painted posters of the Ghanian Mobile Cinema, but never in my life did I dream I might be able to own one. Until I discovered Deadly Prey Gallery.


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Deadly Prey Gallery, art by Leonardo

The Chicago-based gallery’s Instagram account is filled with outrageous masterpieces featuring everything from Batman ’89 to Alien and The Thing to Curb Your Enthusiasm, and plenty of your other favorites. The most famous painting is undoubtedly the incredible Mrs. Doubtfire poster by Leonardo, which has gone viral more than once. I reached out to the gallery’s creator Brian Chankin who gave our readers a little more insight into Deadly Prey Gallery, the artists behind the awesome posters, and the history of the Ghanaian Mobile Cinema.



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Deadly Prey Gallery, art by Heavy J


The primary aim of the gallery is to support artists and archive these unique pieces of art. Per the organization’s website, “Deadly Prey Gallery was created by Brian Chankin, in partnership with Robert Kofi in Accra, Ghana. Our goal is to archive, educate, exhibit, and promote the art of hand-painted movie posters from Ghana.” The best thing is that the team supports current artists in Ghana still working in the genre today by selling their paintings and offering commission opportunities to their customers.



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Heavy J in his studio, Deadly Prey Gallery

So what is Ghanaian Mobile Cinema? “This business started in the late 1980s when artistic, industrious groups of people formed video clubs,” Chankin explained. “With a television, VCR, VHS tapes, and a portable generator, they’d travel throughout Ghana setting up makeshift screening areas in villages void of electricity. An interesting selection of movies became popular mainly due to availability. These genres include Hollywood action and horror, low-budget American schlock, Bollywood films, Hong Kong martial arts movies, and Ghanaian and Nigerian features.”


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Deadly Prey Gallery, art by Mr. Nana Agyq


He also shared how the success of the mobile cinema culture led to the creation of the handcrafted posters that the internet is falling in love with. “As more people gained interest in this rising business, competition arose,” Chankin said. “Mobile cinema operators found a need to set their products apart, so an advertising motif came into play. With no affordable access to printing, the hand-painted movie poster was the most logical advertising vehicle. Skilled local artists were now part of this growing entertainment industry in Ghana, and they surely brought their own distinct touch to each film they were called upon to promote.”


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Farkira with his painting for Tales From the Crypt

Rugged and beautiful, these pieces benefit their unique look in part from the use of wildly imaginative canvases. “By sewing together used flour sacks, a perfect-sized canvas for an oversized movie poster was created,” Chankin said. “The ruggedness of these posters is immediately noticed. Though a specific poster might only be 10 to 20 years old, its appearance will far surpass its actual age due to the elemental toll one takes from constant transit, being rolled, folded, left in the sun, rain, etc.”


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Deadly Prey Gallery, art by Magasco

Despite the fact that the mobile cinema may be a thing of the past, the gallery aims to keep the culture of hand-painted posters alive. “The mobile cinema has all but passed away, but these hand-painted movie posters remain a wonderful, tangible product of the time,” Chankin said. “Many of the same artists from Ghana’s former mobile cinema continue to paint movie posters as art with Deadly Prey Gallery on a commission basis to a growing worldwide audience. Today the gallery works with talented artists from Ghana’s former mobile cinema. The impressive roster features Heavy J, Salvation, Stoger, Leonardo, Farkira, Mr. Nana Agyq, Mark Anthony, C.A. Wisely, Magasco, and Nii Bi Ashitey.”


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The artists from left to right: Salvation, Heavy J, Mr Nana Agyq, Farkira, and Stoger



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https://nerdist.com/article/hand-pai...-movie-posters

DeerHunter 02-13-2024 11:40 PM

https://archive.is/mOlIk

https://cimg1.ibsrv.net/gimg/www.mia...3404014b1b.png

By Cory Doctorow

Last year, I coined the term “enshittification” to describe the way that platforms decay. That obscene little word did big numbers; it really hit the zeitgeist.

The American Dialect Society made it its Word of the Year for 2023 (which, I suppose, means that now I’m definitely getting a poop emoji on my tombstone).

So what’s enshittification and why did it catch fire? It’s my theory explaining how the internet was colonised by platforms, why all those platforms are degrading so quickly and thoroughly, why it matters and what we can do about it. We’re all living through a great enshittening, in which the services that matter to us, that we rely on, are turning into giant piles of shit. It’s frustrating. It’s demoralising. It’s even terrifying.

I think that the enshittification framework goes a long way to explaining it, moving us out of the mysterious realm of the “great forces of history”, and into the material world of specific decisions made by real people; decisions we can reverse and people whose names and pitchfork sizes we can learn.

Enshittification names the problem and proposes a solution. It’s not just a way to say “things are getting worse”, though, of course, it’s fine with me if you want to use it that way. (It’s an English word. We don’t have ein Rat für englische Rechtschreibung. English is a free-for-all. Go nuts, meine Kerle.) But in case you want to be more precise, let’s examine how enshittification works. It’s a three-stage process: first, platforms are good to their users. Then they abuse their users to make things better for their business customers. Finally, they abuse those business customers to claw back all the value for themselves. Then, there is a fourth stage: they die.

Let’s do a case study. What could be better than Facebook?

Facebook arose from a website developed to rate the fuckability of Harvard undergrads, and it only got worse after that. When Facebook started off, it was only open to US college and high-school kids with .edu and K-12.us addresses. But in 2006, it opened up to the general public. It effectively told them: Yes, I know you’re all using MySpace. But MySpace is owned by a billionaire who spies on you with every hour that God sends. Sign up with Facebook and we will never spy on you. Come and tell us who matters to you in this world.

That was stage one. Facebook had a surplus — its investors’ cash — and it allocated that surplus to its end users. Those end users proceeded to lock themselves into Facebook. Facebook, like most tech businesses, had network effects on its side. A product or service enjoys network effects when it improves as more people sign up to use it. You joined Facebook because your friends were there, and then others signed up because you were there.

But Facebook didn’t just have high network effects, it had high switching costs. Switching costs are everything you have to give up when you leave a product or service. In Facebook’s case, it was all the friends there that you followed and who followed you. In theory, you could have all just left for somewhere else; in practice, you were hamstrung by the collective action problem.

It’s hard to get lots of people to do the same thing at the same time. So Facebook’s end users engaged in a mutual hostage-taking that kept them glued to the platform. Then Facebook exploited that hostage situation, withdrawing the surplus from end users and allocating it to two groups of business customers: advertisers and publishers.
To the advertisers, Facebook said: Remember when we told those rubes we wouldn’t spy on them? Well, we do. And we will sell you access to that data in the form of fine-grained ad-targeting. Your ads are dirt cheap to serve, and we’ll spare no expense to make sure that when you pay for an ad, a real human sees it.
To the publishers, Facebook said: Remember when we told those rubes we would only show them the things they asked to see? Ha! Upload short excerpts from your website, append a link and we will cram it into the eyeballs of users who never asked to see it. We are offering you a free traffic funnel that will drive millions of users to your website to monetise as you please. And so advertisers and publishers became stuck to the platform, too.

Users, advertisers, publishers — everyone was locked in. Which meant it was time for the third stage of enshittification: withdrawing surplus from everyone and handing it to Facebook’s shareholders.
For the users, that meant dialling down the share of content from accounts you followed to a homeopathic dose, and filling the resulting void with ads and pay-to-boost content from publishers. For advertisers, that meant jacking up prices and drawing down anti-fraud enforcement, so advertisers paid much more for ads that were far less likely to be seen. For publishers, this meant algorithmically suppressing the reach of their posts unless they included an ever-larger share of their articles in the excerpt. And then Facebook started to punish publishers for including a link back to their own sites, so they were corralled into posting full text feeds with no links, meaning they became commodity suppliers to Facebook, entirely dependent on the company both for reach and for monetisation.

When any of these groups squawked, Facebook just repeated the lesson that every tech executive learnt in the Darth Vader MBA:
“I have altered the deal. Pray I don’t alter it any further.”

Facebook now enters the most dangerous phase of enshittification. It wants to withdraw all available surplus and leave just enough residual value in the service to keep end users stuck to each other, and business customers stuck to end users, without leaving anything extra on the table, so that every extractable penny is drawn out and returned to its shareholders. (This continued last week, when the company announced a quarterly dividend of 50 cents per share and that it would increase share buybacks by $50bn. The stock jumped.)

But that’s a very brittle equilibrium, because the difference between “I hate this service, but I can’t bring myself to quit,” and “Jesus Christ, why did I wait so long to quit?” is razor-thin.

All it takes is one Cambridge Analytica scandal, one whistleblower, one livestreamed mass-shooting, and users bolt for the exits, and then Facebook discovers that network effects are a double-edged sword. If users can’t leave because everyone else is staying, when everyone starts to leave, there’s no reason not to go. That’s terminal enshittification.
This phase is usually accompanied by panic, which tech euphemistically calls “pivoting”. Which is how we get pivots such as: In the future, all internet users will be transformed into legless, sexless, low-polygon, heavily surveilled cartoon characters in a virtual world called the “metaverse”.

That’s the procession of enshittification. But that doesn’t tell you why everything is enshittifying right now and, without those details, we can’t know what to do about it. What is it about this moment that led to the Great Enshittening? Was it the end of the zero-interest rate policy (ZIRP)? Was it a change in leadership at the tech giants?

Is Mercury in retrograde?

Nope.

DeerHunter 02-13-2024 11:41 PM

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The period of free Fed money certainly led to tech companies having a lot of surplus to toss around. But Facebook started enshittifying long before ZIRP ended, so did Amazon, Microsoft and Google. Some of the tech giants got new leaders. But Google’s enshittification got worse when the founders came back to oversee the company’s AI panic — excuse me, AI pivot. And it can’t be Mercury in retrograde, because I’m a Cancer, and as everyone knows, Cancers don’t believe in astrology.

When a whole bunch of independent entities all change in the same way at once, that’s a sign that the environment has changed, and that’s what happened to tech. Tech companies, like all companies, have conflicting imperatives. On the one hand, they want to make money. On the other hand, making money involves hiring and motivating competent staff, and making products that customers want to buy. The more value a company permits its employees and customers to carve off, the less value it can give to its shareholders.

The equilibrium in which companies produce things we like in honourable ways at a fair price is one in which charging more, worsening quality and harming workers costs more than the company would make by playing dirty.

There are four forces that discipline companies, serving as constraints on their enshittificatory impulses:

Competition. Companies that fear you will take your business elsewhere are cautious about worsening quality or raising prices.

Regulation. Companies that fear a regulator will fine them more than they expect to make from cheating, will cheat less.

These two forces affect all industries, but the next two are far more tech-specific.

Self-help. Computers are extremely flexible and so are the digital products and services we make from them. The only computer we know how to make is the Turing-Complete Von Neumann Machine, a computer that can run every valid program.

That means that users can always avail themselves of programs that undo the anti-features that shift value from them to a company’s shareholders. Think of a boardroom table where someone says, “I’ve calculated that making our ads 20 per cent more invasive will net us 2 per cent more revenue per user.”

In a digital world, someone else might well say, “Yes, but if we do that, 20 per cent of our users will install ad blockers, and our revenue from those users will drop to zero, for ever.” This means that digital companies are constrained by the fear that some enshittificatory manoeuvre will prompt their users to google, “How do I disenshittify this?”

And, finally, workers. Tech workers have very low union density, but that doesn’t mean that tech workers don’t have labour power. The historical “talent shortage” of the tech sector meant that workers enjoyed a lot of leverage. Workers who disagreed with their bosses could quit and walk across the street and get another, better job.

They knew it and their bosses knew it. Ironically, this made tech workers highly exploitable. Tech workers overwhelmingly saw themselves as founders in waiting, entrepreneurs who were temporarily drawing a salary, heroic figures to be.

That’s why mottoes such as Google’s “Don’t be evil” and Facebook’s “Make the world more open and connected” mattered; they instilled a sense of mission in workers. It’s what the American academic Fobazi Ettarh calls “vocational awe” or Elon Musk calls being “extremely hardcore”.

Tech workers had lots of bargaining power, but they didn’t flex it when their bosses demanded that they sacrifice their health, their families, their sleep to meet arbitrary deadlines. So long as their bosses transformed their workplaces into whimsical “campuses”, with gyms, gourmet cafeterias, laundry service, massages and egg-freezing, workers could tell themselves that they were being pampered, rather than being made to work like government mules.

For bosses, there’s a downside to motivating your workers with appeals to a sense of mission. Namely, your workers will feel a sense of mission. So when you ask them to enshittify the products they ruined their health to ship, workers will experience a sense of profound moral injury, respond with outrage and threaten to quit. Thus tech workers themselves were the final bulwark against enshittification.

The pre-enshittification era wasn’t a time of better leadership. The executives weren’t better. They were constrained. Their worst impulses were checked by competition, regulation, self-help and worker power. So what happened?

One by one, each of these constraints was eroded, leaving the enshittificatory impulse unchecked, ushering in the enshittoscene.

It started with competition. From the Gilded Age until the Reagan years, the purpose of competition law was to promote competition between companies. US antitrust law treated corporate power as dangerous and sought to blunt it. European antitrust laws were modelled on US ones, imported by the architects of the Marshall Plan. But starting in the 1980s, with the rise of neoliberalism, competition authorities all over the world adopted a doctrine called “consumer welfare”, which essentially held that monopolies were evidence of quality. If everyone was shopping at the same store and buying the same product, that meant that was the best store, selling the best product — not that anyone was cheating.

And so, all over the world, governments stopped enforcing their competition laws. They just ignored them as companies flouted them. Those companies merged with their major competitors, absorbed smaller companies before they could grow to be big threats. They held an orgy of consolidation that produced the most inbred industries imaginable, whole sectors grown so incestuous they developed Habsburg jaws, from eyeglasses to sea freight, glass bottles to payment processing, vitamin C to beer.

Most of our global economy is dominated by five or fewer global companies. If smaller companies refuse to sell themselves to these cartels, the giants have free rein to flout competition law further, with “predatory pricing” that keeps an independent rival from gaining a foothold. When Diapers.com refused Amazon’s acquisition offer, Amazon lit $100mn on fire, selling diapers way below cost for months, until Diapers.com went bust, and Amazon bought them for pennies on the dollar.

Lily Tomlin used to do a character on the TV show Rowan & Martin’s Laugh-In, an AT&T telephone operator who’d do commercials for the Bell system. Each one would end with her saying: “We don’t care. We don’t have to. We’re the phone company.”
Today’s giants are not constrained by competition. They don’t care. They don’t have to. They’re Google.

That’s the first constraint gone, and as it slipped away, the second constraint — regulation — was also doomed.

When an industry consists of hundreds of small- and medium-sized enterprises, it is a mob, a rabble. Hundreds of companies can’t agree on what to tell Parliament or Congress or the Commission. They can’t even agree on how to cater a meeting where they’d discuss the matter.

But when a sector dwindles to a bare handful of dominant firms, it ceases to be a rabble and it becomes a cartel. Five companies, or four, or three, or two or just one company can easily converge on a single message for their regulators, and without “wasteful competition” eroding their profits, they have plenty of cash to spread around.

This is why competition matters: it’s not just because competition makes companies work harder and share value with customers and workers; it’s because competition keeps companies from becoming too big to fail, and too big to jail.

Now, there are plenty of things we don’t want improved through competition, like privacy invasions. After the EU passed its landmark privacy law, the GDPR, there was a mass-extinction event for small EU ad-tech companies. These companies disappeared en masse and that’s a good thing. They were even more invasive and reckless than US-based Big Tech companies. We don’t want to produce increasing efficiency in violating our human rights.

But: Google and Facebook have been unscathed by European privacy law. That’s not because they don’t violate the GDPR. It’s because they pretend they are headquartered in Ireland, one of the EU’s most notorious corporate crime havens. And Ireland competes with the EU’s other crime havens — Malta, Luxembourg, Cyprus and, sometimes, the Netherlands — to see which country can offer the most hospitable environment.

The Irish Data Protection Commission rules on very few cases, and more than two-thirds of its rulings are overturned by the EU courts, even though Ireland is the nominal home to the most privacy-invasive companies on the continent. So Google and Facebook get to act as though they are immune to privacy law, because they violate the law with an app.

DeerHunter 02-13-2024 11:42 PM

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This is where that third constraint, self-help, would surely come in handy. If you don’t want your privacy violated, you don’t need to wait for the Irish privacy regulator to act, you can just install an ad blocker.

More than half of all web users are blocking ads. But the web is an open platform, developed in the age when tech was hundreds of companies at each other’s throats, unable to capture their regulators. Today, the web is being devoured by apps, and apps are ripe for enshittification. Regulatory capture isn’t just the ability to flout regulation, it’s also the ability to co-opt regulation, to wield regulation against your adversaries.

Today’s tech giants got big by exploiting self-help measures. When Facebook was telling MySpace users they needed to escape Murdoch’s crapulent Australian social media panopticon, it didn’t just say to those Myspacers, “Screw your friends, come to Facebook and just hang out looking at the cool privacy policy until they get here.” It gave them a bot. You fed the bot your MySpace username and password, and it would login to MySpace and pretend to be you, scraping everything waiting in your inbox and copying it to your Facebook inbox.

When Microsoft was choking off Apple’s market oxygen by refusing to ship a functional version of Microsoft Office for the Mac in the 1990s — so that offices were throwing away their designers’ Macs and giving them PCs with upgraded graphics cards and Windows versions of Photoshop and Illustrator — Steve Jobs didn’t beg Bill Gates to update Mac Office. He got his technologists to reverse-engineer Microsoft Office and make a compatible suite, the iWork Suite, whose apps, Pages, Numbers and Keynote could read and write Microsoft’s Word, Excel and PowerPoint files.

When Google entered the market, it sent its crawler to every web server on earth, where it presented itself as a web-user: “Hi! Hello! Do you have any web pages? Thanks! How about some more? How about more?”

But every pirate wants to be an admiral. When Facebook, Apple and Google were doing this adversarial interoperability, that was progress. If you try to do it to them, that’s piracy.

Try to make an alternative client for Facebook and they’ll say you violated US laws such as the Digital Millennium Copyright Act and EU laws like Article 6 of the EU Copyright Directive. Try to make an Android program that can run iPhone apps and play back the data from Apple’s media stores and they’d bomb you until the rubble bounced. Try to scrape all of Google and they’ll nuke you until you glow.

Tech’s regulatory capture is mind-boggling. Take that law I mentioned earlier, Section 1201 of the Digital Millennium Copyright Act or DMCA. Bill Clinton signed it in 1998, and the EU imported it as Article 6 of the EUCD in 2001. It is a blanket prohibition on removing any kind of encryption that restricts access to a copyrighted work — things such as ripping DVDs or jailbreaking a phone — with penalties of a five-year prison sentence and a $500,000 fine for a first offence. This law has been so broadened that it can be used to imprison creators for granting access to their own creations. Here’s how that works: In 2008, Amazon bought Audible, an audiobook platform. Today, Audible is a monopolist with more than 90 per cent of the audiobook market. Audible requires that all creators on its platform sell with Amazon’s “digital rights management”, which locks it to Amazon’s apps.

So say I write a book, then I read it into a mic, then I pay a director and an engineer thousands of dollars to turn that into an audiobook, and sell it to you on the monopoly platform, Audible, that controls more than 90 per cent of the market. If I later decide to leave Amazon and want to let you come with me to a rival platform, I am out of luck. If I supply you with a tool to remove Amazon’s encryption from my audiobook, so you can play it in another app, I commit a felony, punishable by a five-year sentence and a half-million-dollar fine, for a first offence.

That’s a stiffer penalty than you would face if you simply pirated the audiobook from a torrent site. But it’s also harsher than the punishment you’d get for shoplifting the audiobook on CD from a truck stop. It’s harsher than the sentence you’d get for hijacking the truck that delivered the CD.

Think of our ad blockers again. Fifty per cent of web users are running ad blockers. Zero per cent of app users are running ad blockers, because adding a blocker to an app requires that you first remove its encryption, and that’s a felony. (Jay Freeman, the American businessman and engineer, calls this “felony contempt of business-model”.)

So when someone in a boardroom says, “Let’s make our ads 20 per cent more obnoxious and get a 2 per cent revenue increase,” no one objects that this might prompt users to google, “How do I block ads?” After all, the answer is, you can’t. Indeed, it’s more likely that someone in that boardroom will say, “Let’s make our ads 100 per cent more obnoxious and get a 10 per cent revenue increase.” (This is why every company wants you to install an app instead of using its website.)

There’s no reason that gig workers who are facing algorithmic wage discrimination couldn’t install a counter-app that co-ordinated among all the Uber drivers to reject all jobs unless they reach a certain pay threshold. No reason except felony contempt of business model, the threat that the toolsmiths who built that counter-app would go broke or land in prison, for violating DMCA 1201, the Computer Fraud and Abuse Act, trademark, copyright, patent, contract, trade secrecy, nondisclosure and noncompete or, in other words, “IP law”.

IP isn’t just short for intellectual property. It’s a euphemism for “a law that lets me reach beyond the walls of my company and control the conduct of my critics, competitors and customers”. And “app” is just a euphemism for “a web page wrapped in enough IP to make it a felony to mod it, to protect the labour, consumer and privacy rights of its user”.
We don’t care. We don’t have to. We’re the phone company.

What about that fourth constraint: workers? For decades, tech workers’ bargaining power and vocational awe put a ceiling on enshittification. Even after the tech sector shrank to a handful of giants. Even after they captured their regulators. Even after “felony contempt of business model” and extinguished self-help for tech users. Tech was still constrained by their workers’ sense of moral injury in the face of the imperative to enshittify.

Remember when tech workers dreamt of working for a big company for a few years, before striking out on their own to start their own company that would knock that tech giant over? That dream shrank to: work for a giant for a few years, quit, do a fake start-up, get “acqui-hired” by your old employer, as a complicated way of getting a bonus and a promotion. Then the dream shrank further: work for a tech giant for your whole life, get free kombucha and massages on Wednesdays.

And now, the dream is over. All that’s left is: work for a tech giant until they fire you, like those 12,000 Googlers who got fired last year, eight months after a stock buyback that would have paid their salaries for the next 27 years.

Workers are no longer a check on their bosses’ worst impulses. Today, the response to “I refuse to make this product worse” is “turn in your badge and don’t let the door hit you in the ass on the way out”.

I get that this is all a little depressing. OK, really depressing. But hear me out! We’ve identified the disease. We’ve identified its underlying mechanism. Now we can get to work on a cure.

There are four constraints that prevent enshittification: competition, regulation, self-help and labour. To reverse enshittification and guard against its re-emergence, we must restore and strengthen each of these.

On competition, it’s actually looking pretty good. The EU, the UK, the US, Canada, Australia, Japan and China are all doing more on competition than they have in two generations. They’re blocking mergers, unwinding existing ones, taking action on predatory pricing and other sleazy tactics. Remember, in the US and Europe, we already have the laws to do this; we just stopped enforcing them.

I’ve been fighting these fights with the Electronic Frontier Foundation for 22 years now, and I’ve never seen a more hopeful moment for sound, informed tech policy.

Now, the enshittifiers aren’t taking this lying down. Take Lina Khan, the brilliant head of the US Federal Trade Commission, who has done more in three years on antitrust than the combined efforts of all her predecessors over the past 40 years. The Wall Street Journal’s editorial page has run more than 80 pieces trashing Khan, insisting that she’s an ineffectual ideologue who can’t get anything done. Sure, that’s why you ran 80 editorials about her. Because she can’t get anything done.

Reagan and Thatcher put antitrust law in a coma in the 1980s. But it’s awake, it’s back and it’s pissed off.

What about regulation? How will we get tech companies to stop doing that one weird trick of adding “with an app” to escape enforcement?

Well, here in the EU, they’re starting to figure it out. Recently, the main body of the Digital Markets Act and the Digital Services Act went into effect, and they let people who get screwed by tech companies go straight to the European courts, bypassing the toothless watchdogs in places like Ireland.

In the US, they might finally get a digital privacy law. You probably have no idea how backwards US privacy law is. The last time the US Congress enacted a broadly applicable privacy law was in 1988. The Video Privacy Protection Act makes it a crime for video-store clerks to leak your video-rental history. It was passed after a rightwing judge who was up for the Supreme Court had his rentals published in a DC newspaper. The rentals weren’t even all that embarrassing.

Sure, that judge, Robert Bork, wasn’t confirmed for the Supreme Court, but that was because he was a virulent loudmouth who served as Nixon’s solicitor-general. Still, Congress got the idea that their own video records might be next, freaked out and passed the VPPA. That was the last time Americans got a big, national privacy law. And the thing is, there are a lot of people who are angry about it. Worried that Facebook turned Grampy into a QAnon? That Insta made your teen anorexic? That TikTok is brainwashing Gen Z into quoting Osama bin Laden?

Or that cops are rolling up the identities of everyone at a Black Lives Matter protest or the Jan 6 riots by getting location data from Google?

Or that red state attorneys-general are tracking teen girls to out-of-state abortion clinics?

Or that Black people are being discriminated against by online lending or hiring platforms?

Or that someone is making AI deepfake porn of you?

Having a federal privacy law with a private right of action — which means that individuals can sue companies that violate their privacy — would go a long way to rectifying all of these problems. There’s a big coalition for that kind of privacy law.

What about self-help? That’s a lot farther away, alas. The EU’s DMA will force tech companies to open up their walled gardens for interoperation. You’ll be able to use WhatsApp to message people on iMessage, or quit Facebook and move to Mastodon, but still send messages to the people left behind. But if you want to reverse-engineer one of those Big Tech products and mod it to work for you, not them, the EU’s got nothing for you. This is an area ripe for improvement. My big hope here is that Stein’s Law will take hold: anything that can’t go on forever will eventually stop.

Finally, there’s labour. Here in Europe, there’s much higher union density than in the US, which American tech barons are learning the hard way. There is nothing more satisfying in the daily news than the recent salvo by Nordic unions against that Tesla guy. But even in the US, there’s a massive surge in tech unions. Tech workers have realised they’re not founders-in-waiting. In Seattle, Amazon’s tech workers walked out in sympathy with Amazon’s warehouse workers, because they’re all workers.

We’re seeing bold, muscular, global action on competition, regulation and labour, with self-help bringing up the rear. It’s not a moment too soon, because the bad news is enshittification is coming to every industry. If it’s got a networked computer in it, the people who made it can run the Darth Vader MBA playbook on it, changing the rules from moment to moment, violating your rights and then saying: “It’s OK, we did it with an app.”

From Mercedes effectively renting you your accelerator pedal by the month to Internet of Things dishwashers that lock you into proprietary dish soap, enshittification is metastasising into every corner of our lives. Software doesn’t eat the world, it just enshittifies it.

There’s a bright side to all this: if everyone is threatened by enshittification, then everyone has a stake in disenshittification. Just as with privacy law in the US, the potential anti-enshittification coalition is massive. It’s unstoppable.



DeerHunter 02-13-2024 11:42 PM

The cynics among you might be sceptical that this will make a difference. After all, isn’t “enshittification” the same as “capitalism”? Well, no.

I’m not going to cape for capitalism. I’m hardly a true believer in markets as the most efficient allocators of resources and arbiters of policy. But the capitalism of 20 years ago made space for a wild and woolly internet, a space where people with disfavoured views could find each other, offer mutual aid and organise. The capitalism of today has produced a global, digital ghost mall, filled with botshit, crap gadgets from companies with consonant-heavy brand names and cryptocurrency scams.

The internet isn’t more important than the climate emergency, gender justice, racial justice, genocide or inequality. But the internet is the terrain we’ll fight those fights on. Without a free, fair and open internet, the fight is lost before it’s joined.

We can reverse the enshittification of the internet. We can halt the creeping enshittification of every digital device. We can build a better, enshittification-resistant digital nervous system, one that is fit to co-ordinate the mass movements we will need to fight fascism, end genocide, save our planet and our species.

Martin Luther King said: “It may be true that the law cannot make a man love me, but it can stop him from lynching me, and I think that’s pretty important.” And it may be true that the law can’t force corporations to conceive of you as a human being entitled to dignity and fair treatment, and not just an ambulatory wallet, a supply of gut bacteria for the immortal colony organism that is a limited liability corporation. But it can make them fear you enough to treat you fairly and afford you dignity — even if they don’t think you deserve it.

sixshooter 02-15-2024 01:02 PM

Law does not keep a man from killing another man. Fear of the punishment keeps a man from killing another man. When the desire to kill outweighs the fear of the punishment you end up with a problem.

Joe Perez 06-05-2024 04:16 PM

The Thatcher Effect..


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Originally created in 1980 by Peter Thompson, professor of psychology at the University of York, the effect is so-named because he originally used a photograph of Margaret Thatcher as his test subject.

This illusion highlights a flaw in how our brains work - we can't process an upside-down face because we are programmed to recognize faces the right way up. We create a mental map by recognizing the face in pieces - eyes, mouth, and nose. So when we're presented with an upside-down, Thatcherised image, it's not processed properly.

The photo above, at first glance, seems perfectly normal. To most observers, nothing about it immediately causes us to say "Wait, that's not right..."

We know that it's upside down, but because we so rarely encounter upside-down faces, we haven't evolved to interpret the expressions on them. The facial features look fine, so our brains assume the rest of the face is as well.

That's why we don't see anything out of the ordinary, until we flip the image, to turn the face "right side up..."


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sixshooter 06-05-2024 04:43 PM

I find that interesting, too. One of the best classes I took in psychology in college was Sensation and Perception. Our brains do some serious gymnastics sometimes and are incredibly lazy at others. I should look up some of the details and share them.

Joe Perez 06-05-2024 08:00 PM


Originally Posted by sixshooter (Post 1651412)
I find that interesting, too. One of the best classes I took in psychology in college was Sensation and Perception. Our brains do some serious gymnastics sometimes and are incredibly lazy at others. I should look up some of the details and share them.

I only took one psych class in college, intro-level. It was probably sophomore year, just a random general elective which fulfilled some generic undergrad requirement.

But, here's the killer part:

The class was in one of the larger lecture halls, probably 200-300 students. Turlington Auditorium, if you're familiar with UF.

On minute 1 of day 1 of that course, the prof put up a slide with a cartoon image of a robin (the bird) next to an image of a compass with the needle pointing due west.

That was her name: Robin West.

I can't remember the names of half the profs who were actually in my major field of study. But I will go to my grave always remembering the name of a relatively inconsequential non-tenured prof of a general elective class which was otherwise quite forgettable, because she used a simple cartoon image, which was on the overhead projector for maybe 30 seconds in total, to hammer home one of the most important lessons about communication I have ever learned.




Joe Perez 06-08-2024 10:03 PM

Walter Chandoha, pioneer of the cat meme

The 20th century’s most prolific cat photographer died earlier this year. A new book celebrates his achievements

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Walter Chandoha’s fascination with cats began when he rescued a mewling kitten from a frozen alley in New York. This fateful encounter with “Loco”, the name inspired by his nightly ritual of frenzied sprinting around his new owner’s flat, would set Chandoha on a path to becoming the master of cat photography. During his 70-year career he took more than 90,000 photographs of cats, enthralled by the variety of their poses and expressions. Many of these photographs graced the pages of National Geographic and Life magazine. Commercially, he was phenomenally successful: if you walked down the pet-food aisle of an American supermarket in the 1950s or 1960s, almost all the photos you’d see on the packaging would be his.

Chandoha, who died this year and is the subject of a book by Taschen, was born in Bayonne, New Jersey on November 30th 1920. When he was a teenager, he experimented with his family’s Kodak camera, whose viewfinder was at an awkward 45-degree angle. “You couldn’t see your subject, but you could guess,” Chandoha recalled. He spent hours buried deep in a cupboard, a makeshift dark room, developing photographs. After high school he became an apprentice to Leon de Vos, a photographer who worked in the advertising industry in Manhattan. The pay was measly. But he learnt various tricks of the trade, including how photographs could be improved with intense backlighting. In the wake of the Pearl Harbour attack in December 1941, Chandoha was conscripted into the army and posted to the Pacific, where he became a combat photographer. The experience he gained capturing motion would stand him in good stead.

Home from the war, Chandoha enrolled on a marketing course at New York University. When he wasn’t studying he was pounding the city’s sidewalks, documenting the minutiae of daily life. It was there, on a winter’s night in 1949, that he was to meet his muse. Encouraged by his wife Maria, he sent pictures of Loco to newspapers and entered them into competitions. Chandoha’s talents were soon spotted by magazines like Look and Women’s Home Companion, which began to commission him. The advertising agencies of Madison Avenue came calling too. After the second world war, pet ownership in America increased. As symbols of the suburban domestic idyll, alongside television sets and bakelite kitchenware, cats and dogs were increasingly used to promote a brand’s “family values”. Chandoha’s images were used in campaigns for Ohrbach’s department store on West 34th Street and pet-food brands like Puss’n’Boots and Friskies.

Chandoha immortalised his subjects’ subtleties of expression and peculiarities of character, from a slow blink to a flash of a pink sandpaper tongue; from nuzzling noses to warning hisses. He took great pains to get the perfect shot: dropping to the floor to meet the cats at eye-level, strategically positioning tasty treats and getting their attention by meowing or squawking. Some people criticise cats for their imperious, unknowable nature. But Chandoha knew something that they don’t: if you have the patience, cats will reveal their personalities to you; and if you’re lucky, even some of their secrets.


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“American shorthair”, Long Island (1957)


Chandoha typically used six lamps to illuminate his subjects, letting him highlight tiny details like individual hairs. Here, his backlighting technique emphasises the arched spine and taut posture of a kitten meeting a dog for the very first time.

Susan Michals, in her introduction to the book, explains how Chandoha was influenced by the paintings of Johannes Vermeer, and strove to achieve the same luminous quality in his photographs. While Chandoha looked to the Old Masters, he in turn inspired contemporary artists. Andy Warhol was one of his fans, using Chandoha’s photographs as a reference for his rainbow-hued cat illustrations.

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“Persian”, New Jersey (1961)


You can almost feel the softness of this luxuriant ball of fur. Chandoha has imbued the photograph with the high-gloss, colour-saturated glamour we would more commonly associate with a mid-century photoshoot for Life magazine. Displaying complete insouciance, this Persian starlet is the Rita Hayworth of the cat world.

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“Paula and Kitten” Long Island (1955)


It’s a good thing Chandoha ignored that old warning about working with children and animals. This picture of his daughter, Paula, with a kitten, mid-meow, is one of his most famous.

While Chandoha’s children posed as models, his wife Maria was his secret weapon. She soothed the cats by stroking and talking to them while he was setting up the shot. She could sense from the tension in their muscles whether they were ready. Then, the creature poised just so, she would tell Chandoha that the cat was ready for its close-up. “She had magic in her hands”, he said.

Chandoha knew that understanding feline behaviour was the key to a good photograph. He once sought advice from a circus tiger-tamer who told him that “to get the shot, you need three things: sound, patience and food.” Chandoha found that the click of a can opener would often do the trick.


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Family Circle (1955)


Chandoha preferred to work in black and white but knew he had to embrace colour photography to achieve commercial success. He framed his subjects with bold backdrops in highly saturated, jewel tones of turquoise, burgundy or magenta. Chandoha was prolific. His images graced more than 300 magazine covers and hundreds of pet-food packages, but also featured on jigsaw puzzles, greeting cards, t-shirts, posters and calendars.


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“The Mob”, New Jersey (1961)

Most of Chandoha’s cat portraits were taken in his New Jersey studio. But he also liked to head outside to shoot his subjects in the wild. This image of a gang of cats prowling along the street is one of his best known. The ringleader of the pack pricks his ears up and keeps a steely focus while the others follow suit. They patrol their turf with purpose and keep an eye out for interlopers. To get this particular shot, Chandoha lay on his front to be at the same level as his subjects.


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Ethicon booklet (1953)

Chandoha was a pioneer of the modern cat meme. In 1950 Ethicon, a division of Johnson & Johnson whose main business was supplying surgical sutures known as catgut (made in fact from sheep intestines), asked him to create a “cat-a-log” of images with funny captions to boost the morale of hospital staff. In one picture a kitten gazes into the distance, lingering under a blanket. The caption reads: “Nurse…I had to ring that bell four times!” The booklets were such a hit that millions of copies were printed.

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“Loco”, Queens (1951)

Chandoha’s original muse is captured here in all his sinuous elegance. His limbs outstretched and claws unsheathed, he moves through the air like an acrobat. The beauty of his feline form is undeniable, as is Chandoha’s love for his subject.

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rleete 06-09-2024 12:15 AM

That black cat in The Mob photo is a dead ringer for my black cat in his younger years, including how he's taller than all the rest.

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sixshooter 06-09-2024 07:26 AM

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