Portable Nintendo 64
Saw this on another forum and thought you guys would appreciate it. The forum is in spanish, so I have no idea what they're saying, but the pictures are awesome.
http://www.inventosunicos.com/viewtopic.php?f=10&t=14 |
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Pretty amazing what you can do with a little Bondo and a lot of spare time.
Ben Heck would approve. |
Fucking awesome! That dude is major pimp! I'd love to pull that out of my backpack sitting next to some 12 year old kids playing on their PSP. "You don't know shit about this, son... 007, GoldenEye, N64"
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GoldenEye :cool:
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Amazing. One gripe however. The D-pad. Fighting games would be impossible.
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That is pretty amazing.
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thats awesome!
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HDMI PORT?! HDMI PORT!?
What? |
That is simply amazing. It's no fun playing Goldeneye or SSB by yourself though.
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Originally Posted by Joe Perez
(Post 750695)
I am endlessly amused by the idea that an N64 is considered a "vintage" game machine.
Know thy roots: |
Originally Posted by Bryce
(Post 750722)
HDMI PORT?! HDMI PORT!?
Originally Posted by NA6C-Guy
(Post 750772)
Not so much vintage, just old school
The history of home video game systems breaks down as follows: 1: The pre-microprocessor era, in which game logic was either analog or implemented in discrete logic or non-programmable ASICs. Magnavox Odyssey, Pong (and its many clones) etc. 2: The early microprocessor era, in which ROM-based cartridges came into being and sprites were first introduced, however game logic was still centered around the "player / missile" or "player / ball" concept. Fairchild Channel F, the early Atari machines (VCS, 5200, 7800), ColecoVision, IntelliVision, Vectrex, etc. 3: The Renaissance, in which the industry rose up out of the ashes of the Great Videogame Crash of 1983 and developed advanced graphical capabilities to distinguish themselves from the Commodore 64 and its successors. NES, Sega Master System, TurboGrafx-16, Super NES, Genesis, NeoGeo, etc. 4: The Age of Enlightenment, in which hardware-accelerated 3D graphics and useless, annoying analog control sticks the size of a gerbil penis became dominant. Saturn, 3D0, Dreamcast, N64, all members of Playstation / Xbox family, GameCube, Wii, etc. |
Enlightenment is right: cutting class in 7th grade to get stoned and play goldeneye was liberating:giggle:
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1 Attachment(s)
Attachment 187410
I couldn't resist :giggle: Seriously, one of the best things I've ever seen. What craftsmanship! |
Originally Posted by Joe Perez
(Post 750822)
Drugs are bad, mmkay?
Hmm. I can't even accept "old school." The history of home video game systems breaks down as follows: 1: The pre-microprocessor era, in which game logic was either analog or implemented in discrete logic or non-programmable ASICs. Magnavox Odyssey, Pong (and its many clones) etc. 2: The early microprocessor era, in which ROM-based cartridges came into being and sprites were first introduced, however game logic was still centered around the "player / missile" or "player / ball" concept. Fairchild Channel F, the early Atari machines (VCS, 5200, 7800), ColecoVision, IntelliVision, Vectrex, etc. 3: The Renaissance, in which the industry rose up out of the ashes of the Great Videogame Crash of 1983 and developed advanced graphical capabilities to distinguish themselves from the Commodore 64 and its successors. NES, Sega Master System, TurboGrafx-16, Super NES, Genesis, NeoGeo, Saturn, etc. 4: The Age of Enlightenment, in which hardware-accelerated 3D graphics and useless, annoying analog control sticks the size of a gerbil penis became dominant. 3D0, Dreamcast, N64, all members of Playstation / Xbox family, GameCube, Wii, etc. |
Originally Posted by tasty danish
(Post 750844)
I would argue the logic of separating the Saturn and the N64.
Rather interestingly, the background renderer was its own discrete engine, so this seems to have been sort of a crossover design, where polygons were used, but were conceptually treated as though they were sprites, in that they were separate from the playfield itself. But it has a 3D rendering engine, so it falls into the Modern Era. (It did not, however, have a gerbil-penis controller as standard equipment- that was optional.) Post corrected. |
Super impress with the fab skills.
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I was about to say wait a minute when i saw the 2600 (i had one), but then I saw the coleco(sp)vision later on.
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I've seen online a guy that builds current gen. Console laptops. Pretty sweet.http://benheck.com/Games/Xbox360/x360_page_5.htm
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