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Old Jul 18, 2011 | 10:04 PM
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Default Portable Nintendo 64

Saw this on another forum and thought you guys would appreciate it. The forum is in spanish, so I have no idea what they're saying, but the pictures are awesome.

http://www.inventosunicos.com/viewtopic.php?f=10&t=14
Old Jul 18, 2011 | 10:14 PM
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*

Last edited by 9671111; Feb 28, 2020 at 01:18 AM.
Old Jul 18, 2011 | 10:19 PM
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Pretty amazing what you can do with a little Bondo and a lot of spare time.

Ben Heck would approve.
Old Jul 18, 2011 | 10:22 PM
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******* awesome! That dude is major pimp! I'd love to pull that out of my backpack sitting next to some 12 year old kids playing on their PSP. "You don't know **** about this, son... 007, GoldenEye, N64"
Old Jul 18, 2011 | 10:24 PM
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GoldenEye
Old Jul 18, 2011 | 10:37 PM
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Amazing. One gripe however. The D-pad. Fighting games would be impossible.
Old Jul 18, 2011 | 10:44 PM
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That is pretty amazing.
Old Jul 18, 2011 | 11:30 PM
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thats awesome!
Old Jul 18, 2011 | 11:45 PM
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Originally Posted by NA6C-Guy
I'd love to pull that out of my backpack sitting next to some 12 year old kids playing on their PSP. "You don't know **** about this, son... 007, GoldenEye, N64"
I am endlessly amused by the idea that an N64 is considered a "vintage" game machine.

Know thy roots:

































Old Jul 19, 2011 | 01:03 AM
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HDMI PORT?! HDMI PORT!?

What?
Old Jul 19, 2011 | 02:07 AM
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That is simply amazing. It's no fun playing Goldeneye or SSB by yourself though.

Old Jul 19, 2011 | 08:12 AM
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Originally Posted by Joe Perez
I am endlessly amused by the idea that an N64 is considered a "vintage" game machine.

Know thy roots:
Not so much vintage, just old school, and one of the best in my opinion. I remember spending countless hours in my early teens playing some of my favorite games. A lot of kids of 12 or younger will never know the joys of gaming prior to PS2 and XBOX. ******* rumble pack had to be plugged into the controller!? Madness!
Old Jul 19, 2011 | 11:04 AM
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Originally Posted by Bryce
HDMI PORT?! HDMI PORT!?
Drugs are bad, mmkay?



Originally Posted by NA6C-Guy
Not so much vintage, just old school
Hmm. I can't even accept "old school."

The history of home video game systems breaks down as follows:

1: The pre-microprocessor era, in which game logic was either analog or implemented in discrete logic or non-programmable ASICs. Magnavox Odyssey, Pong (and its many clones) etc.

2: The early microprocessor era, in which ROM-based cartridges came into being and sprites were first introduced, however game logic was still centered around the "player / missile" or "player / ball" concept. Fairchild Channel F, the early Atari machines (VCS, 5200, 7800), ColecoVision, IntelliVision, Vectrex, etc.

3: The Renaissance, in which the industry rose up out of the ashes of the Great Videogame Crash of 1983 and developed advanced graphical capabilities to distinguish themselves from the Commodore 64 and its successors. NES, Sega Master System, TurboGrafx-16, Super NES, Genesis, NeoGeo, etc.

4: The Age of Enlightenment, in which hardware-accelerated 3D graphics and useless, annoying analog control sticks the size of a gerbil ***** became dominant. Saturn, 3D0, Dreamcast, N64, all members of Playstation / Xbox family, GameCube, Wii, etc.

Last edited by Joe Perez; Jul 19, 2011 at 12:13 PM. Reason: Re-classed Saturn.
Old Jul 19, 2011 | 11:17 AM
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Enlightenment is right: cutting class in 7th grade to get stoned and play goldeneye was liberating
Old Jul 19, 2011 | 11:44 AM
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Name:  images.jpg
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I couldn't resist

Seriously, one of the best things I've ever seen. What craftsmanship!
Old Jul 19, 2011 | 11:52 AM
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Originally Posted by Joe Perez
Drugs are bad, mmkay?



Hmm. I can't even accept "old school."

The history of home video game systems breaks down as follows:

1: The pre-microprocessor era, in which game logic was either analog or implemented in discrete logic or non-programmable ASICs. Magnavox Odyssey, Pong (and its many clones) etc.

2: The early microprocessor era, in which ROM-based cartridges came into being and sprites were first introduced, however game logic was still centered around the "player / missile" or "player / ball" concept. Fairchild Channel F, the early Atari machines (VCS, 5200, 7800), ColecoVision, IntelliVision, Vectrex, etc.

3: The Renaissance, in which the industry rose up out of the ashes of the Great Videogame Crash of 1983 and developed advanced graphical capabilities to distinguish themselves from the Commodore 64 and its successors. NES, Sega Master System, TurboGrafx-16, Super NES, Genesis, NeoGeo, Saturn, etc.

4: The Age of Enlightenment, in which hardware-accelerated 3D graphics and useless, annoying analog control sticks the size of a gerbil ***** became dominant. 3D0, Dreamcast, N64, all members of Playstation / Xbox family, GameCube, Wii, etc.
I would argue the logic of separating the Saturn and the N64. Though they were 2 years apart, they were the same generation.
Old Jul 19, 2011 | 12:12 PM
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Originally Posted by tasty danish
I would argue the logic of separating the Saturn and the N64.
You're quite right. I never owned a Saturn (they were after my time) but I'd thought that it only supported bitmap graphics. Did a little research and found out that its graphics engine supported both bitmapped sprites and shaded polygons.

Rather interestingly, the background renderer was its own discrete engine, so this seems to have been sort of a crossover design, where polygons were used, but were conceptually treated as though they were sprites, in that they were separate from the playfield itself.

But it has a 3D rendering engine, so it falls into the Modern Era. (It did not, however, have a gerbil-***** controller as standard equipment- that was optional.)

Post corrected.
Old Jul 19, 2011 | 12:42 PM
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Super impress with the fab skills.
Old Jul 19, 2011 | 04:20 PM
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I was about to say wait a minute when i saw the 2600 (i had one), but then I saw the coleco(sp)vision later on.
Old Jul 19, 2011 | 04:51 PM
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I've seen online a guy that builds current gen. Console laptops. Pretty sweet.http://benheck.com/Games/Xbox360/x360_page_5.htm

Last edited by 1redcanuck; Jul 19, 2011 at 05:52 PM. Reason: Added link



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