Insert BS here A place to discuss anything you want

Build A Coconut Carrying Cart (better than Joe's bunny game...)

Thread Tools
 
Search this Thread
 
Old 02-17-2009, 07:32 PM
  #1  
Elite Member
Thread Starter
iTrader: (16)
 
patsmx5's Avatar
 
Join Date: Aug 2007
Location: Houston, TX
Posts: 9,297
Total Cats: 477
Default Build A Coconut Carrying Cart (better than Joe's bunny game...)

Johnson Controls - ingenuitywelcome.com

I've got 91% efficient so far.
patsmx5 is offline  
Old 02-17-2009, 08:30 PM
  #2  
Senior Member
 
Miatamaniac92's Avatar
 
Join Date: Nov 2005
Location: Austin, TX yall
Posts: 846
Total Cats: 0
Default

Neat. 35% after 5 minutes.

Chris
Miatamaniac92 is offline  
Old 02-17-2009, 08:33 PM
  #3  
Senior Member
iTrader: (7)
 
nicacus's Avatar
 
Join Date: Jul 2006
Location: SLC UT
Posts: 1,126
Total Cats: 0
Default

I took the complex is awesome route, didnt work so well.. looked cool trying though

Last edited by nicacus; 02-28-2009 at 05:25 AM.
nicacus is offline  
Old 02-17-2009, 08:50 PM
  #4  
I'm Miserable!
iTrader: (5)
 
bryantaylor's Avatar
 
Join Date: Dec 2006
Location: jacksonville, fl
Posts: 1,711
Total Cats: -1
Default

i was HOOKED on that game a couple of months again, along with everyone on my local board. they actually changed the banner on the top of the site because of it.

JaxRacing
bryantaylor is offline  
Old 02-17-2009, 08:55 PM
  #5  
Elite Member
iTrader: (8)
 
wayne_curr's Avatar
 
Join Date: Aug 2007
Location: Bellingham, Wa
Posts: 2,712
Total Cats: 4
Default

83% after 10 minutes. My design seems alright, just need more coordination getting it to the other end of the track quickly. There is some timing involved in doing the jumps right.

I have physics homework to do, this is distracting me lol.
wayne_curr is offline  
Old 02-17-2009, 08:57 PM
  #6  
Elite Member
Thread Starter
iTrader: (16)
 
patsmx5's Avatar
 
Join Date: Aug 2007
Location: Houston, TX
Posts: 9,297
Total Cats: 477
Default

This was my last design

Name:  game2.jpg
Views: 323
Size:  58.6 KB
patsmx5 is offline  
Old 02-17-2009, 09:01 PM
  #7  
Junior Member
 
freakazoid's Avatar
 
Join Date: Sep 2008
Location: WI
Posts: 50
Total Cats: 0
Default

How do I build a European swallow?
freakazoid is offline  
Old 02-17-2009, 09:19 PM
  #8  
Elite Member
iTrader: (8)
 
wayne_curr's Avatar
 
Join Date: Aug 2007
Location: Bellingham, Wa
Posts: 2,712
Total Cats: 4
Default

Originally Posted by patsmx5
This was my last design

very similar to mine. Low C.o.G, long wheel base. I like what you did to hold the cocounts in there.
wayne_curr is offline  
Old 02-17-2009, 09:34 PM
  #9  
Elite Member
iTrader: (8)
 
wayne_curr's Avatar
 
Join Date: Aug 2007
Location: Bellingham, Wa
Posts: 2,712
Total Cats: 4
Default

So I took the best things about my design and pat's, here is what I got:
Name:  design.jpg
Views: 294
Size:  47.4 KB
Name:  coconut.jpg
Views: 288
Size:  50.6 KB
wayne_curr is offline  
Old 02-17-2009, 10:29 PM
  #10  
Elite Member
iTrader: (24)
 
kotomile's Avatar
 
Join Date: Oct 2006
Location: Monterey, CA
Posts: 7,537
Total Cats: 42
Default

I delivered all of the coconuts on the first try, but only got 85%. How do you get 100%? Just go faster?
kotomile is offline  
Old 02-17-2009, 10:37 PM
  #11  
Elite Member
iTrader: (2)
 
mazda/nissan's Avatar
 
Join Date: Jan 2007
Location: Lexington, SC
Posts: 2,075
Total Cats: 0
Default

the secret is to have lots of suspension travel (maybe also another drive wheel on the front so that while your nose plows into the ground your still pulling yourself along) and to get the coconuts into the vehicle as fast as possible

Name:  100.jpg
Views: 299
Size:  68.8 KB

Name:  100design.jpg
Views: 294
Size:  68.1 KB
mazda/nissan is offline  
Old 02-17-2009, 10:47 PM
  #12  
Moderator
iTrader: (12)
 
sixshooter's Avatar
 
Join Date: Nov 2008
Location: Tampa, Florida
Posts: 20,652
Total Cats: 3,011
Default

Originally Posted by freakazoid
How do I build a European swallow?
European swallows are non-migratory.
sixshooter is offline  
Old 02-17-2009, 10:49 PM
  #13  
Antisaint
iTrader: (17)
 
Vashthestampede's Avatar
 
Join Date: Feb 2007
Location: Danbury, CT
Posts: 4,564
Total Cats: 58
Default

lol......wtf
Attached Thumbnails Build A Coconut Carrying Cart (better than Joe's bunny game...)-coconutgame.jpg  
Vashthestampede is offline  
Old 02-17-2009, 11:33 PM
  #14  
Elite Member
iTrader: (24)
 
kotomile's Avatar
 
Join Date: Oct 2006
Location: Monterey, CA
Posts: 7,537
Total Cats: 42
Default

Motherf.. 15 seconds?? HTF?

I even tried reverse engineering (read:copying) mazda/nissan's cart and still nothing.
kotomile is offline  
Old 02-18-2009, 12:23 AM
  #15  
Elite Member
iTrader: (9)
 
miatamania's Avatar
 
Join Date: Aug 2006
Location: Concord, North Carolina
Posts: 4,160
Total Cats: 6
Default

Oh god this is addicting
miatamania is offline  
Old 02-18-2009, 12:42 AM
  #16  
Elite Member
iTrader: (11)
 
Trent's Avatar
 
Join Date: Feb 2006
Location: Louisiana
Posts: 1,651
Total Cats: 39
Default

I just did it in 13 seconds
Trent is offline  
Old 02-18-2009, 07:40 AM
  #17  
Elite Member
iTrader: (2)
 
mazda/nissan's Avatar
 
Join Date: Jan 2007
Location: Lexington, SC
Posts: 2,075
Total Cats: 0
Default

Originally Posted by kotomile
Motherf.. 15 seconds?? HTF?

I even tried reverse engineering (read:copying) mazda/nissan's cart and still nothing.
well the main problem with that cart is that the back flap gets caught up on the coconut chute, which slows you down about 1 second at the start. After that everything is full throttle to the saw blades
mazda/nissan is offline  
Old 02-18-2009, 01:10 PM
  #18  
Senior Member
iTrader: (8)
 
boileralum's Avatar
 
Join Date: Mar 2006
Location: Indianapolis, IN
Posts: 1,105
Total Cats: 229
Default

Finally got 100% after a ton of 99s. (Time was 15s)
Attached Thumbnails Build A Coconut Carrying Cart (better than Joe's bunny game...)-100percent.jpg  
boileralum is offline  
Old 02-18-2009, 01:23 PM
  #19  
Elite Member
iTrader: (2)
 
mazda/nissan's Avatar
 
Join Date: Jan 2007
Location: Lexington, SC
Posts: 2,075
Total Cats: 0
Default

koto it could be your internet connect, I'm playing from the school right now and everything seems to be in slow motion, except for the timer.
mazda/nissan is offline  
Old 02-18-2009, 02:36 PM
  #20  
Elite Member
iTrader: (10)
 
9671111's Avatar
 
Join Date: Jan 2008
Posts: 1,582
Total Cats: 18
Default

best I can do for now.
9671111 is offline  


Quick Reply: Build A Coconut Carrying Cart (better than Joe's bunny game...)



All times are GMT -4. The time now is 05:09 PM.