Increased cranking fuel to around 30 and it started. Later on, it died and wouldn't start hot. Water was 103*C. Bumped up that range to around 30 as well and it started fine. Now that I know this, I can fine tune cranking fuel and get it down to a reasonable amount of cranking. Even on my old injectors it would have to crank a while before starting cold, but pretty good hot.
I ended up using Travis' new settings on the corrections tab along with my old stock injector map. I subtracted 58% across the board for the whole map. It drove similar to my previous map, but was still a little rich on top. I'm guessing this was due to dead time changes. I did a couple of large scale corrections on sections of the map (-15% for most everything over 3500 and then needed to add back in about 8% on the 140 and 160kPa areas above 4500 and it came in to 13's at cruise and 10.5-11.2 in boost. Close enough to autotune.
Drove to town and back to get fuel and let it autotune. Pretty good map already.
No problem idling 600's but still a bit rich - about 13.5-14. I can work on it more.
It's tough to do everything by yourself. If I had a driver or passenger, at least I could target some of the off cells quicker. Now I have to remember which cells I want to tune, pull over, bump them up or down and then go again.
Took my wife for her first ride since boosting it. She was not impressed, but she could care less about cars. Oh, well.
She did aske me if I was done. I told her that "it's never done". Although, as far as she knows, all future increases and mods will be result of "adjusting the computer".
Now to get my EBC in this thing!