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Build A Coconut Carrying Cart (better than Joe's bunny game...)

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Old 02-18-2009, 02:39 PM
  #21  
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I cant even get one wheel with nothing attached to it to the end before :17.
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Old 02-18-2009, 02:41 PM
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2nd try was 16 sec. 98%
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Old 02-18-2009, 02:46 PM
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alright just got 14 sec. 100%
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Old 02-18-2009, 03:17 PM
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Originally Posted by Braineack
I cant even get one wheel with nothing attached to it to the end before :17.
tip: start before releasing the nutz.
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Old 02-18-2009, 03:26 PM
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14 seconds 100% efficiency...

Can't copy picture... took me a little while though...the secret...HUGE wheels
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Old 02-18-2009, 04:14 PM
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Speed of the computer seems to effect times. My wife's > 30sec on our old machine. I've seen 10sec (only 80%) on my 9 mth old PC.

Thanks Pat. I'm home sick today and this is a perfect way to kill time.

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Old 02-18-2009, 04:18 PM
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I have experimented with wheel sizes and I think a 6 unit diameter wheel gives you the best acceleration and top speed, and is large enough to get over that Belgian road
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Old 02-18-2009, 06:04 PM
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hmm my times are much longer than yalls. wonder if it's because of my old pentiumIII laptop?
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Old 02-18-2009, 06:06 PM
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Damn dude, 11 seconds and 100%. It was a pain in the *** trying to just barely make 12.
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Old 02-18-2009, 07:35 PM
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Man it takes me 10 seconds just to dump the coconuts into the cart. I need to try this on a better computer.
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Originally Posted by concealer404
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Old 02-18-2009, 08:17 PM
  #31  
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lame my first design ever got me 80%, but it took me 33 secs at WOT!

i wonder what it'll do on this PC.
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Old 02-19-2009, 08:15 AM
  #32  
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98%. Do I strip out the cart or add a turbo?
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Old 02-22-2009, 09:33 PM
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15/15 in :12

Ive been trying to come up with a way to make a carrier with locking lid that only has one large wheel, which can cross the course in under 8 seconds if done correctly. Cant make a latching lid mechanism that will hold. Made one work with a 2 wheeled motorcycle type vehicle though.
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