It became harder and harder to find people who played these types of games, so I continued to follow their various universes into video games.
A couple of the younger guys on the morning news staff, including one of my engineers, have a regular game at the local Hofbräuhaus, where they take the board after the news once a week.
I honestly have no idea how any of that **** works. I tried to get into GURPS Cyperpunk in the early 90s, but it just didn't captivate me.
The AGI-era Sierra games were about as close as I got to RPG type stuff. Me and two other guys used to buy one copy of each new game when it came out, copy it (X-Copy Pro could be used to duplicate copy-protected MS-DOS 720k floppies using an Amiga 500), and then play it cooperatively, phoning the others after one of us had made a significant advance. I'd rigged a primitive conference line by buying a cable across the lawn and tapping into a neighbor's phone line, and built a box that summed that line with my house line, so that we could all be on at once. In retrospect, it seems odd that we never thought to exploit this for calling 900 numbers...
As to the above, BattleTech/Mechwarrior is a subject I would wax poetic about for some time. Rather than torture you all (and by extension myself) with that, all I'll say is that I'm disappointed in Microsoft for buying the franchise and then letting it rot for a generation.
Also, here I thought I was a dork for carrying around a null modem cable so we could play Command & Conquer and Warcraft on the school library computers. But then, I'm guessing you have quite a few years on me
Also, the clandestine wiretap into the neighbors exposed phone demarc is for connecting to BBS' at night. You of all people should know this.
I was cleaning up the study and getting rid of some old things and ran across an Age of Empires II installation disc. Game would not run on my new company laptop (Win7 Pro) or the older house laptop with Win Vista. Kinda sad :nostalgia:
Oh, and ScummVM for DOS games written during Sierra's SCI era (as well as LucasArts' SCUMM games, and a bunch of others.) Free, runs naively inside Win 7/8/10, and has Roland MT-32 emulation. You haven't played Space Quest 3 until you've played it with the Roland soundtrack.