Gaming Discuss to your nerdy heart's content

Forza 4 spec races! Wed 3/7 specs on pg. 44 #876

Thread Tools
 
Search this Thread
 
Old 12-02-2011, 10:42 AM
  #161  
Cpt. Slow
iTrader: (25)
 
curly's Avatar
 
Join Date: Oct 2005
Location: Oregon City, OR
Posts: 14,189
Total Cats: 1,135
Default

Anybody else get a little bored? Great race, and from where I was, zero lag, which was very nice.

We need some kind of handicap, is there nothing in the game setup to allow this? By the end we all had a steady 2000ft between all of us.
curly is offline  
Old 12-02-2011, 10:54 AM
  #162  
Tour de Franzia
iTrader: (6)
 
hustler's Avatar
 
Join Date: Jun 2006
Location: Republic of Dallas
Posts: 29,085
Total Cats: 375
Default

Originally Posted by curly
Anybody else get a little bored? Great race, and from where I was, zero lag, which was very nice.

We need some kind of handicap, is there nothing in the game setup to allow this? By the end we all had a steady 2000ft between all of us.
Learn to drive?
hustler is offline  
Old 12-02-2011, 11:36 AM
  #163  
Elite Member
Thread Starter
iTrader: (7)
 
flier129's Avatar
 
Join Date: Jan 2008
Location: Statesville, NC
Posts: 2,738
Total Cats: 319
Default

It'd be cool to be able to add weight but there wouldn't be any way to verify that and there's no simple way to add just 50lbs.
flier129 is offline  
Old 12-02-2011, 11:56 AM
  #164  
Cpt. Slow
iTrader: (25)
 
curly's Avatar
 
Join Date: Oct 2005
Location: Oregon City, OR
Posts: 14,189
Total Cats: 1,135
Default

Originally Posted by hustler
Learn to drive?
I'm ******* up your pretty paint job next time buddy.

What about giving 10 or 20 point penalties to each successive place?

1st-30
2nd-20
3rd-10
Hustler-100

How they take the points away is up to them, as long as they're only removing parts. AKA, can't use street tires for -40, and then add turbo for +20. Then after 2 rounds of finishing below 3rd, a penalty can be taken off. Might be hard to keep track of.

I more or less trust people to be on the honor system around here. If the win with a cheater car, it's just another penalty.
curly is offline  
Old 12-02-2011, 12:19 PM
  #165  
Tour de Franzia
iTrader: (6)
 
hustler's Avatar
 
Join Date: Jun 2006
Location: Republic of Dallas
Posts: 29,085
Total Cats: 375
Default

Originally Posted by curly
I'm ******* up your pretty paint job next time buddy.

What about giving 10 or 20 point penalties to each successive place?

1st-30
2nd-20
3rd-10
Hustler-100

How they take the points away is up to them, as long as they're only removing parts. AKA, can't use street tires for -40, and then add turbo for +20. Then after 2 rounds of finishing below 3rd, a penalty can be taken off. Might be hard to keep track of.

I more or less trust people to be on the honor system around here. If the win with a cheater car, it's just another penalty.
Thank you for your input Karl, but I do not care for socialized racing.
hustler is offline  
Old 12-02-2011, 01:32 PM
  #166  
Elite Member
Thread Starter
iTrader: (7)
 
flier129's Avatar
 
Join Date: Jan 2008
Location: Statesville, NC
Posts: 2,738
Total Cats: 319
Default

Hrmm that seems like a neat idea curly. The only downside to it that I can see of would be if you got a new guy coming into the race and doesn't like getting pwned by the slower guy down the straight, lol.
flier129 is offline  
Old 12-02-2011, 01:38 PM
  #167  
Cpt. Slow
iTrader: (25)
 
curly's Avatar
 
Join Date: Oct 2005
Location: Oregon City, OR
Posts: 14,189
Total Cats: 1,135
Default

Originally Posted by hustler
Thank you for your input Karl, but I do not care for socialized racing.
Hustler-200

Keep talking, you'll be in a stock Beatle.
curly is offline  
Old 12-02-2011, 01:52 PM
  #168  
Tour de Franzia
iTrader: (6)
 
hustler's Avatar
 
Join Date: Jun 2006
Location: Republic of Dallas
Posts: 29,085
Total Cats: 375
Default

Originally Posted by curly
Hustler-200

Keep talking, you'll be in a stock Beatle.
Why not drive faster? Seriously, if these guys aren't cheating they should not be penalized. I feel the same way about adding weight in "real" racing.
hustler is offline  
Old 12-02-2011, 02:20 PM
  #169  
Elite Member
iTrader: (1)
 
gearhead_318's Avatar
 
Join Date: Dec 2010
Location: SoCal
Posts: 3,966
Total Cats: 21
Default

Originally Posted by flier129
It'd be cool to be able to add weight but there wouldn't be any way to verify that and there's no simple way to add just 50lbs.
Have people install a cretin kind of wheel on there car as a penalty. You know how much the wheel weighs, so you can keep track of the penalty. Or you could make people remove aero.
gearhead_318 is offline  
Old 12-02-2011, 02:32 PM
  #170  
Elite Member
Thread Starter
iTrader: (7)
 
flier129's Avatar
 
Join Date: Jan 2008
Location: Statesville, NC
Posts: 2,738
Total Cats: 319
Default

Adding and substracting mods is also depending on the car. We may not have aero on one tune or we may already have a turbo, etc.

I like the idea of adding smaller things like +10-20 hp to the slower field and adding weight to the faster field. Wheel weight may not be enough to make a difference. Guess we could figure it out for each car.

We could have a delay of start time, almost like bracket racing! I'm not sure if you can do this in the game settings, but we could do it manually, based off qualifying times
flier129 is offline  
Old 12-02-2011, 02:36 PM
  #171  
Elite Member
iTrader: (1)
 
gearhead_318's Avatar
 
Join Date: Dec 2010
Location: SoCal
Posts: 3,966
Total Cats: 21
Default

Originally Posted by flier129
We could have a delay of start time, almost like bracket racing! I'm not sure if you can do this in the game settings, but we could do it manually, based off qualifying times
I've done this in forza 3. It works well if everybody knows when they are supposed to go, and if everybody pays attention to the same timer (i.e. the race timer, not the lap timer). IIRC it got a little complicated.
gearhead_318 is offline  
Old 12-02-2011, 02:58 PM
  #172  
Elite Member
iTrader: (7)
 
mgeoffriau's Avatar
 
Join Date: Jul 2009
Location: Jackson, MS
Posts: 7,388
Total Cats: 474
Default

http://slickdeals.net/permadeal/6424...embership-card
mgeoffriau is offline  
Old 12-02-2011, 09:21 PM
  #173  
Cpt. Slow
iTrader: (25)
 
curly's Avatar
 
Join Date: Oct 2005
Location: Oregon City, OR
Posts: 14,189
Total Cats: 1,135
Default

Originally Posted by hustler
Why not drive faster? Seriously, if these guys aren't cheating they should not be penalized. I feel the same way about adding weight in "real" racing.
It's very true. If this were real life, I'd drive as fast as I could, and take whatever prize money I could get from my position.

But with no prize money, and no other "I must win!" incentive, might as well have some fun. Good passes, 3 wide in a braking zone, bump drafting, the like.

I agree it's very hard to implement. Only thing I could think of to make it "easy" is some kind of de-tuned car for wheel users. They consistently our top threeish.
curly is offline  
Old 12-02-2011, 09:36 PM
  #174  
I'm Miserable!
 
Techsalvager's Avatar
 
Join Date: Jun 2009
Location: albany, ga
Posts: 1,866
Total Cats: 0
Default

Just setup different run groups with different handicaps.
You do know you handicap by power, front grip, rear grip and other things iirc.
Techsalvager is offline  
Old 12-02-2011, 09:48 PM
  #175  
Tour de Franzia
iTrader: (6)
 
hustler's Avatar
 
Join Date: Jun 2006
Location: Republic of Dallas
Posts: 29,085
Total Cats: 375
Default

anyone trying to play?
hustler is offline  
Old 12-02-2011, 11:52 PM
  #176  
Senior Member
iTrader: (5)
 
redturbomiata's Avatar
 
Join Date: May 2011
Location: London,OH
Posts: 1,139
Total Cats: 13
Default

Originally Posted by curly
Anybody else get a little bored? Great race, and from where I was, zero lag, which was very nice.

We need some kind of handicap, is there nothing in the game setup to allow this? By the end we all had a steady 2000ft between all of us.
Has lag been a problem, and a handicap system would be nice.
redturbomiata is offline  
Old 12-03-2011, 12:19 AM
  #177  
Cpt. Slow
iTrader: (25)
 
curly's Avatar
 
Join Date: Oct 2005
Location: Oregon City, OR
Posts: 14,189
Total Cats: 1,135
Default

Supposedly the e30 race was fairly laggy, and the civic race was laggy in the first lap, with civics jumping all over the place, but seemed to go away for the race. I was surprised to see nothing this time.
curly is offline  
Old 12-03-2011, 07:32 AM
  #178  
Elite Member
Thread Starter
iTrader: (7)
 
flier129's Avatar
 
Join Date: Jan 2008
Location: Statesville, NC
Posts: 2,738
Total Cats: 319
Default

I don't use the wheel! Curly have to tried using the clutch? You can swtich the clutch button to the A button, so you just hit it the same time you upshift or downshift. It'll cut off some time, I promise .
flier129 is offline  
Old 12-03-2011, 08:06 AM
  #179  
Cpt. Slow
iTrader: (25)
 
curly's Avatar
 
Join Date: Oct 2005
Location: Oregon City, OR
Posts: 14,189
Total Cats: 1,135
Default

I just switched to manual a few weeks ago, I'll give the clutch a try. Do you still use X/B for down/up shifting?
curly is offline  
Old 12-03-2011, 10:27 AM
  #180  
Elite Member
Thread Starter
iTrader: (7)
 
flier129's Avatar
 
Join Date: Jan 2008
Location: Statesville, NC
Posts: 2,738
Total Cats: 319
Default

Yeap.
flier129 is offline  


Quick Reply: Forza 4 spec races! Wed 3/7 specs on pg. 44 #876



All times are GMT -4. The time now is 01:40 AM.