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Old 02-09-2015, 11:03 PM   #41
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I dont mind the resolution, the screen door effect is annoying but I stop noticing it when I get wheel to wheel. Its amazing how much more confident it makes me when driving within inches of people.
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Old 03-02-2015, 08:52 PM   #42
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Old 03-05-2015, 11:36 AM   #43
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I plan on buying that setup at some point, but have no idea when that will be.
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Old 03-05-2015, 11:40 AM   #44
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I plan on buying that setup at some point, but have no idea when that will be.
Tomorrow seems like a good day to do it.
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Old 03-05-2015, 12:17 PM   #45
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Balluer RIG

Baller Monitors

Baller Cockpit

Poverty driving wheel?
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Old 03-05-2015, 12:24 PM   #46
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Some people really like the feel of the G27. I like the G27 pedals way more than some of the more baller wheel setups (IMO its the best of the non fixed mount and load cell stuff that I've experienced), but the wheel is just ok. The shifter sucks though.
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Old 03-05-2015, 12:35 PM   #47
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Tomorrow seems like a good day to do it.
Would be if I hadn't just dropped $2500 on car parts and have the wife say she wants out.
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Old 03-05-2015, 01:46 PM   #48
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Why 3 monitors when there's oculus rift support?
i tried a buddy's oculus rift on I racer. he has the beta testing thing.. I can't speak nerd that well. it seriously ruined me. that is amazing. you can detect slip angles so much easier. it seriously cannot be explained how realistic it feels. if you get a chance to try it do so. example you can look over the roll bars by shrugging. i was able to jump into the mx5 and do fast laps around road Atlanta. it felt like i was actually there. the graphics do suck. looking far out for a braking point was staring at one white pixel.. but i'm sold. i did get a moment of motion sickness when i went into the first turn, and there where no G forces. If i could find a motion rig i would sell a race car to finance it.
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Old 03-05-2015, 02:25 PM   #49
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i tried a buddy's oculus rift on I racer. he has the beta testing thing.. I can't speak nerd that well. it seriously ruined me. that is amazing. you can detect slip angles so much easier. it seriously cannot be explained how realistic it feels. if you get a chance to try it do so. example you can look over the roll bars by shrugging. i was able to jump into the mx5 and do fast laps around road Atlanta. it felt like i was actually there. the graphics do suck. looking far out for a braking point was staring at one white pixel.. but i'm sold. i did get a moment of motion sickness when i went into the first turn, and there where no G forces. If i could find a motion rig i would sell a race car to finance it.
Here you go. Middle of the road 'home use' version. I highlighted the price for you. Figured you could do without the body kit. You add the PC.

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Old 03-05-2015, 02:30 PM   #50
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They have much more reasonable motion setups for 3 grand, but they're more diy orientated. IE they're the actuators and controller, you've got to build the frame.
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Old 03-05-2015, 02:41 PM   #51
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They have much more reasonable motion setups for 3 grand, but they're more diy orientated. IE they're the actuators and controller, you've got to build the frame.
Yeah, actually if your in a dark room the sound (low freq) systems do a good job of simulating road surface and stuff. I think you can DIY for under a grand (without PC & monitors) a decent setup.
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Old 03-05-2015, 02:47 PM   #52
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I'm not sure how a sub box under my seat would simulate much more than the rumble strips and maybe small bumps and cracks. I'd still want one of the piston looking systems that seem to start at 3k for a basic DIYer package and go up from there.
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Old 03-05-2015, 03:28 PM   #53
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Quote:
Originally Posted by Leafy View Post
Some people really like the feel of the G27. I like the G27 pedals way more than some of the more baller wheel setups (IMO its the best of the non fixed mount and load cell stuff that I've experienced), but the wheel is just ok. The shifter sucks though.
I thought it was a G25.

Regardless I was a little disappointed with the straight out of the box G27.

My point was there's like $10k worth of computer, monitor, cockpit, etc., but only $300 in wheel/pedals/shifter.

Even if it's only $5k worth of other stuff...

How much for the joystick setup?
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Old 03-05-2015, 03:29 PM   #54
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They have much more reasonable motion setups for 3 grand, but they're more diy orientated. IE they're the actuators and controller, you've got to build the frame.
wow! When you said DIY i was bummed. thinking i had to do the software side of things (can't do that). but i can bust out a welder make a rig . do you have a link?

build something like this...
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Old 03-05-2015, 03:41 PM   #55
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maybe it is a g25, I was going based off what I could see in the video preview.

johnny, Stage I Racing Simulator Kit - Red Actuator Covers | SimXperience Stage I Motion Simulator Kit
If you want theres an even more DIY level for these things where a company called x-simulator sells software for it that interfaces with a selection of control boxes and you can build your own actuator setup.
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Old 03-05-2015, 04:10 PM   #56
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Unfortunately, I was with Johnny testing the same setup, and could not resist the Oculus Rift.

60k has pretty good overhead on components for the rig above.

Here is one DIY base with similar concept for $2400, frame and actuators are there.
I haven't tried one long enough to tell hot it feels when the seat moves, but the wheel and pedals don't.

Stage I Racing Simulator Kit - Red Actuator Covers | SimXperience Stage I Motion Simulator Kit


Add seat, controller and supports.
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Old 03-05-2015, 05:02 PM   #57
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Old 03-05-2015, 05:32 PM   #58
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I use a 2gb nvidia gtx 770 with 3 x 1900x1200 Dell 24" monitors for iracing. PC is an overclocked i7 K series running around 4.6ghz with 16gb of memory. Steering wheel is a logitech g27 on a wheel stand pro wheel stand.

Decent setup but i'm buying an occulus as soon as a production model is available.
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Old 03-05-2015, 05:35 PM   #59
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The DK2 for a computer savy person is fine. Its not ready for the mouth breathers, it certainly doesnt have the feel in your hands of a final production consumer product, but its not all that bad. I'm not sure we're ever going to see the consumer version from occulus, I bet the valve gear comes out first, as the first real mass market vr headset that doesnt require a smart phone.
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Old 03-05-2015, 05:54 PM   #60
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Quote:
Originally Posted by Leafy View Post
The DK2 for a computer savy person is fine. Its not ready for the mouth breathers, it certainly doesnt have the feel in your hands of a final production consumer product, but its not all that bad. I'm not sure we're ever going to see the consumer version from occulus, I bet the valve gear comes out first, as the first real mass market vr headset that doesnt require a smart phone.
Re the Occulus setup, are you using the traditional shifter i.e. off to the side, or are you using a setup for paddle shifters? Seems to me hunting for the shifter (setup traditional) would be a PITA if you can't actually see it. Just a thought...
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