Kerbal Space Program (Steam game)
#103
Got quite a bit done today.
Redid my tug boat and launched it + docked it with my station.
Made escape pods with enough fuel and a parachute to make it back to the planet so when the station goes to ****, the Kerbals have a way back home. And rearranged the station to better accept the new module.
Tested and certified.
Redid my tug boat and launched it + docked it with my station.
Made escape pods with enough fuel and a parachute to make it back to the planet so when the station goes to ****, the Kerbals have a way back home. And rearranged the station to better accept the new module.
Tested and certified.
#105
Launched this thing in the air. My buddy said it will never happen.
Took off the fuel tanks for a little bit. Now working on a docking area for ships like fighter ships as defense for the station. They shall be at the belly of the station. Then the tanks, and then at last engines. Sadly at this point its just so big of a station that the lag is impossible.
Took off the fuel tanks for a little bit. Now working on a docking area for ships like fighter ships as defense for the station. They shall be at the belly of the station. Then the tanks, and then at last engines. Sadly at this point its just so big of a station that the lag is impossible.
#108
Elite Member
iTrader: (1)
Join Date: Feb 2008
Location: Birmingham Alabama
Posts: 7,930
Total Cats: 45
Started my new station. No real plans yet, but I'm going to try to keep it semi symmetrical. My last station was a cluster **** of modules randomly placed and not oriented correctly. That was just a test run though I guess. Now I have a better grasp.
#109
Install this thing. This doesnt need any modules so if you delete it your **** should still work. Click the settings and turn on the numeric degrees. Most of my **** is off with less than .2 degrees.
Docking Port Alignment Indicator [Version 2.1] | Kerbal SpacePort
On a side note this is my re-fuel ship. If you've ever played Freelancer you probably have played discovery. In that game there is a ship called Advanced Train and that is what i tried to remake.
Docking Port Alignment Indicator [Version 2.1] | Kerbal SpacePort
On a side note this is my re-fuel ship. If you've ever played Freelancer you probably have played discovery. In that game there is a ship called Advanced Train and that is what i tried to remake.
#114
Yes i moved mine in higher orbit. As you add few more modules your lag will start getting impossible so you'll want to finish it eventually. Personally i dont want it being in the way so i moved mine to higher orbit. The original plan was to use it as a refueling station but the lag was just too much. Its not so much lag as much as the game engine being **** and not using computer resources...at all.
Lurk mt?
Lurk mt?
#115
Elite Member
iTrader: (1)
Join Date: Feb 2008
Location: Birmingham Alabama
Posts: 7,930
Total Cats: 45
I took your advice and moved it up to 150km. Added some more Sr. docking ports for larger docking. I plan to bring a large orange tank up and connect it at the hub, on a long arm and use it as a refueling station for moon missions, or even further out. On a long arm, so I can reduce the risk of collision with the rest of the station. That way at least if I do break something, just the arm itself will break off.
#116
If you plan on using it for refueling keep your part count down. about 400 parts is where the lag starts being noticeable and over that you'll be lagging very much, at about 600 parts you'll be down to 7-8fps. My station with just over 1000 parts was down to 3-4 fps. Again though the problem is not my computer, its the fact that the game engine uses 1 single thread of the entire cpu to calculate physics... and the entire game is physics. Video card and cpu never went above 40% usage.
#117
Elite Member
iTrader: (1)
Join Date: Feb 2008
Location: Birmingham Alabama
Posts: 7,930
Total Cats: 45
Not sure what my part count is, but it must be around 250-300, and so far I see virtually no lag. Maybe an occasional hiccup where it drops to 15-20fps for a second or two. I don't plan to go much bigger though, maybe another 50-75 parts.