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Old Aug 15, 2012 | 10:04 PM
  #181  
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Gonna try to make it on for the MTnet TF2 bash tonight, but I have the RX7 apart for some FPD maintenace. Trying to get it done in time!
Old Aug 15, 2012 | 10:05 PM
  #182  
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1.5hrs... then dropped... argh.
Old Aug 15, 2012 | 10:06 PM
  #183  
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It won't let me send friend requests yet, so friend me so I can keep up with you guys.
Old Aug 15, 2012 | 10:15 PM
  #184  
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Originally Posted by sixshooter
It won't let me send friend requests yet, so friend me so I can keep up with you guys.
Request sent. Currently "Good News Everyone!"
Old Aug 15, 2012 | 10:16 PM
  #185  
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It looks like Im only playing M v. M on the mt.net server, its a 30 minute wait to get into a in progress game.

10,000 players in queue.
Old Aug 15, 2012 | 10:19 PM
  #186  
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The final reveal leading up to the launch of Team Fortress 2′s co-op vs homicidal robots mode, Mann vs Machine, gives us a glimpse at a clockwork armful of new achievements, and details how you’ll be able to earn some epic, new cosmetic items. For a small fee.

The big reveal here is the new “Mann Up Mode,” which will pit you against the mechanical hordes on an “Official Mann Co.” server with a chance to earn the new rewards, which largely seem to run along the theme of strapping broken robot parts to yourself and your guns. To be eligible for these (cosmetic only) drops, you’ll need to buy Tour of Duty tickets for 99 cents each. Each ticket will allow you to complete a mission toward completing a Tour of Duty badge: a new item that levels up with you and grants you a random rare every time you level it up. Each level of your Tour of Duty badge will require you to complete a set of fixed MvM missions, at the cost of one ticket each. Tickets are only expended on a victory, so succumbing to horrible, metal death won’t “eat your quarters” like the arcade games of yore.

Also available for $2 are Squad Surplus Vouchers, expended at the end of any given (successful) mission in MvM that give everyone on your team an item drop. If you’re rolling with a full team of six that each bought one, you’re all getting six drops if you win.

All of this aside, Mann Up mode can be completely ignored. You can still play MvM on non-Mann Co. servers and earn random drops over time, just like in TF2′s competitive modes. All you’ll be missing out on are chances at the new cosmetic gear and leveling up your Tour of Duty badge. You can read more in the official FAQ. We’re still sorely lacking in an ETA for Mann vs Machine beyond “Today,” so keep an eye out. The machines should be marching soon, and we plan to meet them. With bullets.
Attached Thumbnails TF2 Thread-385ed_orig-da_fuck.jpg  
Old Aug 15, 2012 | 10:22 PM
  #187  
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Wow thats getting expensive...
Old Aug 15, 2012 | 11:01 PM
  #188  
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Originally Posted by icantthink4155
It looks like Im only playing M v. M on the mt.net server, its a 30 minute wait to get into a in progress game.

10,000 players in queue.
Finally got into a slot, server is updating.
Old Aug 15, 2012 | 11:25 PM
  #189  
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So here's the dealio. The server update is huge and the pipe is slow. I am leaving it on over night, going to work, and remoting into my server in the morning to flip it on for you guys.

What I need to know is what map rotation you guys prefer AND if you prefer I lock the server to only rotate MvM maps for the time being?

Good night fellas.
Old Aug 16, 2012 | 12:45 AM
  #190  
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MvM only please.

I may be on tomorrow with any luck. Got screwed by random Steam outages.
Old Aug 16, 2012 | 07:51 AM
  #191  
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How do we get into that server?
Old Aug 16, 2012 | 09:15 AM
  #192  
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soooo awesome.
Old Aug 16, 2012 | 10:10 AM
  #193  
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Server is up and running. Go try it out and let me know if it works. I am at work so I cant test it.



Server Info:
Address: 96.224.232.32:27015
PW: mtnet

Map rotation is set to MvM maps only, 35 minutes or 5 wins will rotate the map.

Can be entered either through the steam client in the favorites tab or console. Hopefully people wont somehow magically find this thread and trash the server. This should be used exclusively by MT members. If I find people who do not belong I will have to add authentication to only allow MT member users.
Old Aug 16, 2012 | 11:55 AM
  #194  
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nvm works now


was giving me

Attached Thumbnails TF2 Thread-imt45g.jpg   TF2 Thread-imt45g.jpg  
Old Aug 16, 2012 | 12:39 PM
  #195  
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I'm game to play tonight, lets wreck some robots.
Old Aug 16, 2012 | 12:49 PM
  #196  
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Server seems to be working. Jeff Man and some other person were on it earlier. Not sure if the person was from here. I will wait for him to check in with the outcome of that match. Monitoring the console I was under the impression they could not start the game until the room was full. I could be wrong though.

Otherwise, how about tonight at 10?
Old Aug 16, 2012 | 01:17 PM
  #197  
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Works for me as it'll be 9pm central time.
Old Aug 16, 2012 | 01:31 PM
  #198  
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I was on there with you. I've already played a few rounds in this and finished it once. but damn it can be frustrating when your team is bad.
Old Aug 16, 2012 | 01:51 PM
  #199  
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So, 7pm PST?
Old Aug 16, 2012 | 01:56 PM
  #200  
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Originally Posted by blaen99
So, 7pm PST?
Yes Sir.

We can either **** with MvM or if we get a big crowd we'll play PvP.

I have been collecting all kinds of commands and stuff for modding the server, so hopefully we wont have any issues.



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