TF2 Thread
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Joined: Sep 2010
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From: Seattle, WA
Had an opportunity to join a MvM game.
All I have to say is holy ****, that was FUN. That's the most fun I've had in TF2 I think!
I may end up buying a few of the steam store ticket things for it just to show support for how much I like this co-op.
All I have to say is holy ****, that was FUN. That's the most fun I've had in TF2 I think!
I may end up buying a few of the steam store ticket things for it just to show support for how much I like this co-op.
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Otherwise, I agree. Its ridiculous with anything less than 6. It is most noticeable when fighting a tank. Less than 6 MAYBE 5 and you cannot destroy the tank before it reaches the bomb site.
Maybe because we were getting hammered so hard and it was the first time, but I think PvP is more interesting at the moment. The only reason I want to keep playing is to actually finish a round.
I was upset when the server bugged needing a restart and then lagged for no apparent reason.
I also couldn't figure out why console reported maxplayers 32 when the server started but steam reported 24. After entering rcon maxplayers I got 24 but sending rcon maxplayers 32 would give an error saying "maxplayers cannot be changed when server is started". Then after doing it 10 times it took it and increased it to 32.
Aside from that I think it performed well.
Last edited by Saml01; Aug 17, 2012 at 11:30 AM.
I'm game to play if i can get steam to connect, having issues atm.
Get to test out my new not that special mouse. Hoping I can stop getting sudden fits of looking up/down.
Get to test out my new not that special mouse. Hoping I can stop getting sudden fits of looking up/down.






