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Joe, do you know if Thorne's stuff is real? Or is it purely made up, a la Tucker Max?
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Why do you need to undo your belt to pee?
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Originally Posted by icantthink4155
(Post 861828)
Why do you need to undo your belt to pee?
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Originally Posted by vehicular
(Post 861694)
I remember if this was already posted, but it deserves another shot even if it was:
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Thorne gives Handler too much credit. Seriously, Ella thinks a slutty comic who drinks a lot, drives drunk, does drugs, and fvcks everything with skin has more intrinsic value than David Thorne? never! |
Originally Posted by blaen99
(Post 861793)
Joe, do you know if Thorne's stuff is real? Or is it purely made up, a la Tucker Max?
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The executable that produced this is 64k bytes. For the computer illiterate, that is really ------- small in todays world of $75 1 terabyte external drives that are small enough to fit in your hand. Perspective: You could fit 20 copies of it on a standard 3.5" floppy disk and have some space left over. A .png screenshot of the youtube player (in standard size, not fullscreen) is about 6.5x larger than the program itself. ------- crazy. |
That's pretty interesting (and props.) I'd kind of lost track of the demo scene after I got out of the Amiga platform.
Rummaging around the Pouet site makes me rather curious about something. For instance, this demo was in the 4k category: (For the non PC-literate, 4k is about the amount of information that will fit on two typewritten 8.5x11" sheets of paper. It's a staggeringly tiny amount of data.) I just can't buy it. These demos have got to be downloading large amounts of information at runtime. How is that not cheating? |
fractals make my boner hurt
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Originally Posted by Joe Perez
(Post 861996)
That's pretty interesting (and props.) I'd kind of lost track of the demo scene after I got out of the Amiga platform.
Rummaging around the Pouet site makes me rather curious about something. For instance, this demo was in the 4k category: (For the non PC-literate, 4k is about the amount of information that will fit on two typewritten 8.5x11" sheets of paper. It's a staggeringly tiny amount of data.) I just can't buy it. These demos have got to be downloading large amounts of information at runtime. How is that not cheating? |
Originally Posted by Joe Perez
(Post 861996)
I just can't buy it. These demos have got to be downloading large amounts of information at runtime. How is that not cheating?
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I'm just trying to comprehend how you could even define a single strawberry in 64k, much less render it, much less render it in the middle of a large garden filled with lots of things that aren't also strawberries. With music.
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Originally Posted by Joe Perez
(Post 862034)
I'm just trying to comprehend how you could even define a single strawberry in 64k, much less render it, much less render it in the middle of a large garden filled with lots of things that aren't also strawberries. With music.
As an example, I've done a full length song (~4 minutes) in about 2KB with full instrumentation using a MIDI format. The songs that are used in the 4kb and 64kb demos are incredibly simple, and would likely weigh in at a tenth of that or less I would imagine. The single strawberry in 64k...I think I have a handle on how they did it in so small of a size. I.e. shape Strawberry { Geometric points here defining the shape and reflective characteristics } render(Strawberry, screen location) It would not surprise me at all that they could manage to display a strawberry in a couple hundred bytes at the most, if you exclude the render code. |
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noise.
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Originally Posted by blaen99
(Post 862043)
The single strawberry in 64k...I think I have a handle on how they did it in so small of a size.
I.e. shape Strawberry { Geometric points here defining the shape and reflective characteristics } render(Strawberry, screen location) I'm just looking at the huge diversity of objects in the video, and the high level of detail in each one (lots of polygons) and thinking that the description of all of the various objects in that environment seems like it'd take more than 64k, to say nothing of the renderer. |
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I might actually have to watch this when it`s finally been enhanced in SUPER 3D
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